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lib.point.combine.BlendPoints
Thomas Mann edited this page Sep 5, 2025
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Creates different transitions between two different point setups
| Name (Relevancy & Type) | Description |
|---|---|
| PointsA_ (BufferWithViewsRequired) | Input for Point Setup A |
| PointsB_ (BufferWithViewsRequired) | Input for Point Setup B |
| BlendFactor (Single) | Defines the transition between the two point setups 0 = PointsA is displayed without changes 1 = PointsB is displayed without changes If the 'BlendMode' is set to 'Blend', the points overshoot at values lower than 0 and higher than 1. If the 'BlendMode' is set to 'RangeBlendSmooth', the transition loops. |
| Scatter (Single) | Adds random noise to the points' position during the transition |
| BlendMode (Int32) | Defines how to blend between the point setups |
| RangeWidth (Single) | Defines the range width when the 'BlendMode' is set to 'RangeBlend' or 'RangeBlendSmooth' |
| Pairing (Int32) | Selects the mode with which points are paired for blending |
| Name | Type |
|---|---|
| OutBuffer | T3.Core.DataTypes.BufferWithViews |
⚠ Everything else is automatically generated and will be overwritten regularly.
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