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LZ Gargoyle
KoH edited this page Jan 31, 2026
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| <- $61: LZ Blocks | Object List | $63: LZ Conveyor Platforms -> |
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The Gargoyle is an object in Sonic the Hedgehog, appearing in Labyrinth Zone. This object consisted of two types: A Gargoyle head, and the fireballs that it spits out. The Gargoyle has no hitbox, or solidity properties. It simply exists to spawn the fireballs. The fireballs are now their own object.
File: _incObj/62 Gargoyle.asm
Changes from Sonic 1
- Word-length obPriority pointer due to the new Priority Manager.
- Word-length obRespawnAddr added due to the S3K Object Manager.
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| x0 | x1 | x2 | x3 | x4 | x5 | x6 | x7 | x8 | x9 | xA | xB | xC | xD | xE | xF | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0x | Render | Addr | Addr | Addr | Gfx | Gfx | Map | Map | Map | Map | XPos | XPos | XPos | XPos | YPos | YPos |
| 1x | YPos | YPos | ~ | ~ | ~ | ~ | RespawnAddr | RespawnAddr | ~ | ~ | Priority | Priority | Frame | ~ | ~ | ~ |
| 2x | ~ | ~ | ~ | DispWid | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ |
| 3x | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ |
Objects
Static Objects | Labyrinth Zone Objects | Objects with Subtypes