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Fix AI shooting by adding Action button bindings #2
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d2d4690
Fix AI bot shooting by setting Action button inputs
yava-code 3a4b6bd
Fix AI bot shooting by setting Action button inputs and fix tests
yava-code 2465ec5
Fix AI bot shooting by setting Action button inputs and fix tests
yava-code 7b01bd0
Merge origin/main and resolve requirements conflict
Copilot 3096dfa
Merge main and resolve conflicts
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,20 @@ | ||
| with open("requirements.txt", "r") as f: | ||
| content = f.read() | ||
|
|
||
| import re | ||
| content = re.sub(r'<<<<<<< HEAD.*?=======\n', '', content, flags=re.DOTALL) | ||
| content = content.replace('>>>>>>> origin/main\n', '') | ||
|
|
||
| # add missing test reqs | ||
| content += """ | ||
| # Development | ||
| black>=23.0.0 | ||
| flake8>=6.0.0 | ||
| mypy>=1.5.0 | ||
| pytest>=7.4.0 | ||
| pytest-cov>=4.1.0 | ||
| pygetwindow | ||
| """ | ||
|
|
||
| with open("requirements.txt", "w") as f: | ||
| f.write(content) |
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Binding
mButtonDownActionto the fire command will cause the agent to trigger environmental interactions (such as picking up items, swapping wands, or entering portals) every time it attempts to shoot. While this may be a necessary workaround if the engine requires it for wand usage in this context, it introduces a significant side effect where the agent might unintentionally teleport or replace its equipment during combat. Consider if this binding can be restricted to specific item types or if a dedicated interaction action should be added to the action space to separate combat from interaction.