Fix: NPE when Espionage Screen is used to move a spy and the Civs don't know each other#14786
Fix: NPE when Espionage Screen is used to move a spy and the Civs don't know each other#14786SomeTroglodyte wants to merge 2 commits intoyairm210:masterfrom
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Agree that if techs aren't triggering properly when starting from era there is another bug, but this one seems pretty straightforward
Exactly. FYI, I've also checked whether a |
Regression from #14749
Fixes #14782
Raises the question - should we not suppress listing cities that the player has no knowledge of?
Edit: Raises another question - Tech Satellites should prevent the bug from triggering in the specific circumstances the issue names - starting in the future era. Sounds like a bug that triggers won't trigger properly when the gamestarter adds the techs.
Edit: Not kicking off a patch, despite the cause being deterministic - I'm estimating the conditions to be rare enough. I may be wrong.