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pedestrian-safety

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This Unity-based VR simulation explores how distance and deceleration rates affect pedestrians' perception of vehicle slowing. Participants observe a virtual vehicle decelerating at various speeds and distances, with trials conducted in three environments: Air, Ground, and Road.

  • Updated Dec 1, 2024
  • C#
nearmiss

Open road-hazard and near-miss data pipeline with exposure-normalized rates, uncertainty intervals, spatial hotspot analysis, GeoJSON exports, and a nationwide NHTSA FARS evidence atlas for safe-streets advocacy.

  • Updated Jul 23, 2026
  • Python

NoBonk. Your phone watches where you're going, because you won't. On-device AI (YOLO) warns distracted walkers before they hit people, walls, or potholes. Nothing recorded, ever. Built by an 8th grader using claude/codex/android studio; ACSEF 3rd place, STEM4All 1st place + IEEE award.

  • Updated Jun 11, 2026
  • Kotlin

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