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This repository hosts the implementation of autonomous vehicle navigation using RL techniques, with a specific emphasis on Deep Q-Networks (DQN) and Twin Delayed Deep Deterministic Policy Gradient (TD3) algorithms. We focus on training a TurtleBot3 robot to navigate autonomously through environments while intelligently avoiding moving obstacles.
A TensorFlow attempt to reimplement the IEEE VTC2023-Spring paper “Deep Reinforcement Learning-Based Resource Allocation for Cellular V2X Communications”
Deep Q-Network (DQN) agent playing ViZDoom from raw pixels. Features custom composite actions, shaped rewards, MLflow logs, and a retro HUD dashboard served on Oracle Cloud VM.
🐦A DQN agent that learned to play Flappy Bird from scratch . Built with PyTorch, experience replay, and target networks. Trained over 100K+ episodes on GPU. Includes pre-trained model, training logs, and the full optimization story of going from zero convergence to 101.9 reward.
This project is a practical exercise to implement and test a reinforcement learning agent using the CartPole environment from OpenAI Gym. The goal is to develop an agent capable of maintaining a pole balanced on a moving cart by applying deep reinforcement learning techniques.