A JSX-native peer-to-peer browser that runs on Node, with a custom renderer based on SDL (no DOM).
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Updated
Apr 22, 2024 - JavaScript
A JSX-native peer-to-peer browser that runs on Node, with a custom renderer based on SDL (no DOM).
Allows aliases to be shown in the Content Browser
Unreal Engine editor plugin for bundling a skeletal mesh with its related assets into one folder. Supports physics asset, skeleton, materials, and textures with preview, selective move options, and undo-safe asset moves
UE5 Editor plugin — validate and enforce asset naming, folders, textures, and blueprints based on Allar's UE5 Style Guide. Auto-fix, batch scan, in-editor docs. Free demo.
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