A toolkit for testing control and planning algorithm for car racing.
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Updated
Apr 19, 2024 - Python
A toolkit for testing control and planning algorithm for car racing.
Autonomous racing using ILQR and JAX.
World Models with A3C on Carracing-v0 in gym
Repository for "Blending Data-Driven Priors in Dynamic Games" - RSS 2024
A new version of world models using Echo-state networks and random weight-fixed CNNs
The AlphaGo for car racing.
Javascript version of the classic Brick Game Car Racing.
This project implements the Proximal Policy Optimization (PPO) algorithm with PyTorch, applied to the CarRacing-v2 Box2D environment from the OpenAI Gym library.
Autonomous Formula 1 by camera
Car Booking Website.
A 2-player racing game made built the Python pygame module.
A 2D car racing game built using C++ and OpenGL, featuring smooth graphics rendering, responsive keyboard controls, and collision detection. This project was developed to explore computer graphics concepts such as rendering pipelines, game loops, and real-time input handling, while providing an engaging racing experience on a custom-designed track
A reinforcment learning approach to the car racing problem in openai gym.
Windows Phone 8 app for timing laps while circuit racing
The final version of the wonderful car racing game!!!
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