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Releases: soupday/cc_blender_tools

CC/iC Blender Tools Add-on 2.4.0

14 Feb 09:08
3b77786

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Download Blender Add-on 2.4.0

Download Plug-in 2.4.0 for Character Creator / iClone

2.4.0

  • Displacement update for Skin and Pbr materials.
  • Displacement added for Teeth and Hair.
  • Clean empty mesh shape-keys and vertex groups on import (optional).
  • Motion imports use actions slots for a single action for the entire character (optional).
    • Depending on action options, motions will refactor into Single action or multiple actions for each object.
    • Refactoring will also strip key-frames from bones and keys that have drivers.
    • Unused bones and shape-key tracks will be placed into unassigned slots or actions.
    • Motion imports set the preview range.
    • Add empty keyframes for non-animated shape keys (optional).
    • Function to clean up duplicate keyframes.
    • Function to add a new empty motion set.
    • Motion, Pose and Sequence action import options:
      • New - Add new motion for the character.
      • Replace - Replace existing motion.
      • Overwrite - Overwrite keyframes of existing animation with the imported motion.
    • Motion, Pose and Sequence frame import options:
      • Start - Import animations to frame 1.
      • Current - Import animations to the current frame in the scene.
      • Match - Import animations to the same frames as in CC / iClone (+1 for Blender)
  • Rig drivers add missing expression blendshapes.
  • FaceRig collection uses Rigify Face collection.
    • Can now be enabled / disabled with the Rigify UI controls.
  • Standard eyelash disabled when HD Eyelash detected.
  • Fix to Facerig following root position.
  • Fix to shape key baking on export.
  • Fix to bad vertex weights when skinning the rigify face rig on SubD 1/2 characters.
  • Fix to material merge (InstaLod) character detection.
  • Fix to baking node socket strength values from Color/Vector inputs.

CC/iC Blender Tools Add-on 2.3.4

19 Jan 20:31
ef85c95

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Download Blender Add-on 2.3.4

Download Plug-in 2.3.4 for Character Creator / iClone

2.3.4

  • Add / apply physics resets physics to frame 1.
  • Reset all dynamics added to cloth physics panel.
  • Reset physics sets frame sync to "play all frames".
  • Warning on bake physics button when not "play all frames".
  • Fixes to:
    • Spring rig simulation reset error when baked.
    • Remove all physics error.
    • Rigidbody colliders positions when character rig is not at origin.
    • Physics weight paint error in Blender 5.0.
    • ARKit Proxy CSV load error in Blender 5.0.
    • Receive Pose/Sequence error in Blender 5.0.
    • Material bake in Blender 5.0.
    • Sculpt bake base shape copy.

CC/iC Blender Tools Add-on 2.3.3

06 Dec 10:32

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Download Blender Add-on 2.3.3

Download Plug-in 2.3.3 for Character Creator / iClone

2.3.3

  • Blender 5.0 update.
    • Blender 5.0 API changed bone selection methods and compositor which broke just about everything ...
  • Eye shader updates, Limbus region should be more accurate to CC4/5 now.
  • Expression drivers for CC3 rig use expression json.
  • Materials build for current render engine (Eevee / Cycles).
    • Buttons activate on Materials Parameters and DataLink panels to rebuild materials if changed.
  • Rigify will fallback to next best face rig if selected in unavailable.
  • Widgets for face rig included in Link/Append function.
  • Fix to rigidbody collider orientation.
  • Fix to weight painting in Blender 5.0.
  • Fix to ARKit Proxy CSV Load in Blender 5.0.
  • Import option added in preferences to reset all custom normals on import.
    • On some characters, custom split normals cause dark lighting artifacts that can be cured by removing custom normals.
  • Camera switch markers generated when sending camera's across DataLink.

CC/iC Blender Tools Add-on 2.3.2

26 Aug 10:18
f06a7bd

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Download Blender Add-on 2.3.2

Download Plug-in 2.3.2 for Character Creator / iClone

2.3.2

  • Shaders updated for CC5:
    • Skin shaders updated to use cavity maps and dual specular blending.
    • Eye & Hair shaders updated.
    • Tearline Plus and Eye Occlusion Plus shaders added.
  • Wrinkle map system update for MH facial profile.
    • Wrinkle map displacement update for CC5 head material.
    • Textures packed with compositor for faster wrinkle system setup.
  • Facerig updated to use expression json bone data.
  • MetaHuman profile facial expression rig added.
    • Expression control constraints and limits.
  • Max texture pack size option added.
  • Datalink use automatic lighting option added.

CC/iC Blender Tools Add-on 2.3.1

03 Aug 10:22

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Download Blender Add-on 2.3.1

Download Plug-in 2.3.1 for Character Creator / iClone

2.3.1

  • 1:1 Viseme driver fix.
  • Fix to Rigify bone locks being cleared by pose reset.
  • Export Rigify motion only fix.
  • CC Aligned metarig finger rotation fix.
  • Fix to FBX exports not adding correct scale units.
    • This was causing Rigify export avatar bones to scale incorrectly in Unity.
  • Removed Rigify disable IK stretch option as Rigify IK doesn't work correctly without it.
  • Rigify export using CC Base naming aligns bones to original CC rig orientations.
    • In particular the jaw bones and eye bones should have a more compatible alignment. i.e. Unity ConvAI.
  • Exit DataLink shutdown moved from atexit to Unregister.

CC/iC Blender Tools Add-on 2.3.0

06 Jun 06:09
9c3ae3b

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Download 2.3.0 for Blender

Download 2.3.0 for Character Creator / iClone

2.3.0

  • Rigify:
    • Meta-human like facial expression rig for Extended, Standard and Traditional facial profiles.
    • Expression rig supports retargeting, datalink motion transfer and Pose/Sequences to and from CC4/iClone8.
    • Options to adjust control colours, and face rig placement and attachment to character.
    • Supports ActorCore, ActorScan and ActorBuild characters.
    • The expression rig allows for more advanced targeting and transfer, for now:
    • ARKit Proxy:
      • The ARKit proxy can be used as a target for LiveLink face transfer (e.g. from Face-it add-on)
      • The proxy will drive the controls on the expression rig, which in turn drives the expression shape keys and head bones on the character.
      • Adjustment parameters can be used to alter expression strength, relax / exaggerate expressions, shift the directional bias towards Left/Right and Up/Down expressions.
      • Rotational adjustments for head bone.
      • Load CSV function to load face capture recordings in CSV format.
  • DataLink:
    • Motion Pose/Sequences no longer dependent on Quaternions, preserves bone rotation modes across the the rig.
    • Avatar/Prop skin bones identified by iClone ID, for accurate transfer and retargeting.
    • Fix to incorrect prop mesh positioning due to bugged exports from iClone.
    • Not all prop hierarchies can be exported exactly to Blender, sometimes they must have their transforms or scale reset in iClone.
    • Which now allows for Pose/Sequence transfer of Prop animations from Blender back to iClone.
    • Import & Transfer of lights and cameras with animations, including pose and sequences.
    • Light & Camera sequence can be send back to iClone via Sequence transfer.
      • (Must already exist in iClone for this to work)
    • Lights can use IES and light cookie textures (Cycles Only)
  • Spring Rigs:
    • Hair spring bone generation fixes for Blender 4.4.
    • Fix to remove and rebuild Rigify spring bone control rigs and simulations.
  • Materials:
    • Fix to incorrect embedded alpha channels from FBX importer.
    • Fix to embedded alpha channel custom UV mappings.
    • Emission rework, as multiplier on base color, with expanded strength.
    • Reflection surface supported as clearcoat.
    • Default (no texture) roughness and specular value fixes for Pbr and Tra shaders.
  • General Fixes for Blender versions 3.4 - 4.4
  • Wrinkle masks (local library images) packed into blend file.
  • Export material fixes when image missing from texture image node.
  • Export rigified error fixes.
  • Convert to humanoid export json avatar type fix.
  • Fix to Rigify export blendshapes on Rigify face rig and No face rig.

CC/iC Blender Tools Add-on 2.2.5

25 Mar 01:58

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Download 2.2.5 for Blender
Download 2.2.5 for Character Creator / iClone

2.2.5

  • Fix to Blender 4.1 material refraction setting.
  • Rigify setup defaults rig to zero IK stretch.
  • Fix to drivers trying build on OBJ / Morph imports.
  • Some Bake streamlining and Baked GLTF export button.
  • Datalink remote file transfer, to and from remote CC/iClone.
  • Wrinkle Region ALL, driver update fix.
  • Scene Tools - Eevee setup button.
  • Blender 4.4 action slot fixes.
  • Fix to Blender 4.4 proportion edit crash when removing all shape keys.

CC/iC Blender Tools Add-on 2.2.4

22 Jan 06:34
ed60b96

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Download 2.2.4 for Character Creator / iClone

2.2.4

  • Rigify face rig fallback to envelope weights if auto weights fail.
  • DataLink Import motion will optionally (confirmation dialog) import motion to active character if no matching character.
  • Rigify head turn expression driver corrected.
  • Fixed collision objects being included in export.
  • Fixed displacement strength export.

CC/iC Blender Tools Add-on 2.2.3

17 Dec 21:11
7d66379

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Download 2.2.3 for Blender
Download 2.2.3 for Character Creator / iClone

2.2.3

  • Wrinkle map region strength controls added.
  • Nose crease wrinkle maps added to Mouth_Smile_* expressions.
  • Export Bake:
    • Fixes and alpha fixes in Blender 4.3
    • Iris Brightness adjustments removed when baking.

CC/iC Blender Tools Add-on 2.2.2

06 Dec 03:01
c61a7df

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Download 2.2.2 for Blender
Download 2.2.2 for Character Creator / iClone

2.2.2

  • Teeth and tongue added to bone / expression drivers.
  • Meta-rig bone alignment options added the Basic rig panel.
  • DataLink pose functions no longer break expression drivers.