Releases: soupday/cc_blender_tools
Releases · soupday/cc_blender_tools
CC/iC Blender Tools Add-on 2.4.0
Download Blender Add-on 2.4.0
Download Plug-in 2.4.0 for Character Creator / iClone
2.4.0
- Displacement update for Skin and Pbr materials.
- Displacement added for Teeth and Hair.
- Clean empty mesh shape-keys and vertex groups on import (optional).
- Motion imports use actions slots for a single action for the entire character (optional).
- Depending on action options, motions will refactor into Single action or multiple actions for each object.
- Refactoring will also strip key-frames from bones and keys that have drivers.
- Unused bones and shape-key tracks will be placed into unassigned slots or actions.
- Motion imports set the preview range.
- Add empty keyframes for non-animated shape keys (optional).
- Function to clean up duplicate keyframes.
- Function to add a new empty motion set.
- Motion, Pose and Sequence action import options:
- New - Add new motion for the character.
- Replace - Replace existing motion.
- Overwrite - Overwrite keyframes of existing animation with the imported motion.
- Motion, Pose and Sequence frame import options:
- Start - Import animations to frame 1.
- Current - Import animations to the current frame in the scene.
- Match - Import animations to the same frames as in CC / iClone (+1 for Blender)
- Rig drivers add missing expression blendshapes.
- FaceRig collection uses Rigify Face collection.
- Can now be enabled / disabled with the Rigify UI controls.
- Standard eyelash disabled when HD Eyelash detected.
- Fix to Facerig following root position.
- Fix to shape key baking on export.
- Fix to bad vertex weights when skinning the rigify face rig on SubD 1/2 characters.
- Fix to material merge (InstaLod) character detection.
- Fix to baking node socket strength values from Color/Vector inputs.
CC/iC Blender Tools Add-on 2.3.4
Download Blender Add-on 2.3.4
Download Plug-in 2.3.4 for Character Creator / iClone
2.3.4
- Add / apply physics resets physics to frame 1.
- Reset all dynamics added to cloth physics panel.
- Reset physics sets frame sync to "play all frames".
- Warning on bake physics button when not "play all frames".
- Fixes to:
- Spring rig simulation reset error when baked.
- Remove all physics error.
- Rigidbody colliders positions when character rig is not at origin.
- Physics weight paint error in Blender 5.0.
- ARKit Proxy CSV load error in Blender 5.0.
- Receive Pose/Sequence error in Blender 5.0.
- Material bake in Blender 5.0.
- Sculpt bake base shape copy.
CC/iC Blender Tools Add-on 2.3.3
Download Blender Add-on 2.3.3
Download Plug-in 2.3.3 for Character Creator / iClone
2.3.3
- Blender 5.0 update.
- Blender 5.0 API changed bone selection methods and compositor which broke just about everything ...
- Eye shader updates, Limbus region should be more accurate to CC4/5 now.
- Expression drivers for CC3 rig use expression json.
- Materials build for current render engine (Eevee / Cycles).
- Buttons activate on Materials Parameters and DataLink panels to rebuild materials if changed.
- Rigify will fallback to next best face rig if selected in unavailable.
- Widgets for face rig included in Link/Append function.
- Fix to rigidbody collider orientation.
- Fix to weight painting in Blender 5.0.
- Fix to ARKit Proxy CSV Load in Blender 5.0.
- Import option added in preferences to reset all custom normals on import.
- On some characters, custom split normals cause dark lighting artifacts that can be cured by removing custom normals.
- Camera switch markers generated when sending camera's across DataLink.
CC/iC Blender Tools Add-on 2.3.2
Download Blender Add-on 2.3.2
Download Plug-in 2.3.2 for Character Creator / iClone
2.3.2
- Shaders updated for CC5:
- Skin shaders updated to use cavity maps and dual specular blending.
- Eye & Hair shaders updated.
- Tearline Plus and Eye Occlusion Plus shaders added.
- Wrinkle map system update for MH facial profile.
- Wrinkle map displacement update for CC5 head material.
- Textures packed with compositor for faster wrinkle system setup.
- Facerig updated to use expression json bone data.
- MetaHuman profile facial expression rig added.
- Expression control constraints and limits.
- Max texture pack size option added.
- Datalink use automatic lighting option added.
CC/iC Blender Tools Add-on 2.3.1
Download Blender Add-on 2.3.1
Download Plug-in 2.3.1 for Character Creator / iClone
2.3.1
- 1:1 Viseme driver fix.
- Fix to Rigify bone locks being cleared by pose reset.
- Export Rigify motion only fix.
- CC Aligned metarig finger rotation fix.
- Fix to FBX exports not adding correct scale units.
- This was causing Rigify export avatar bones to scale incorrectly in Unity.
- Removed Rigify disable IK stretch option as Rigify IK doesn't work correctly without it.
- Rigify export using CC Base naming aligns bones to original CC rig orientations.
- In particular the jaw bones and eye bones should have a more compatible alignment. i.e. Unity ConvAI.
- Exit DataLink shutdown moved from atexit to Unregister.
CC/iC Blender Tools Add-on 2.3.0
Download 2.3.0 for Blender
Download 2.3.0 for Character Creator / iClone
2.3.0
- Rigify:
- Meta-human like facial expression rig for Extended, Standard and Traditional facial profiles.
- Expression rig supports retargeting, datalink motion transfer and Pose/Sequences to and from CC4/iClone8.
- Options to adjust control colours, and face rig placement and attachment to character.
- Supports ActorCore, ActorScan and ActorBuild characters.
- The expression rig allows for more advanced targeting and transfer, for now:
- ARKit Proxy:
- The ARKit proxy can be used as a target for LiveLink face transfer (e.g. from Face-it add-on)
- The proxy will drive the controls on the expression rig, which in turn drives the expression shape keys and head bones on the character.
- Adjustment parameters can be used to alter expression strength, relax / exaggerate expressions, shift the directional bias towards Left/Right and Up/Down expressions.
- Rotational adjustments for head bone.
- Load CSV function to load face capture recordings in CSV format.
- In particular this also works with the output from Face Landmark Link
- DataLink:
- Motion Pose/Sequences no longer dependent on Quaternions, preserves bone rotation modes across the the rig.
- Avatar/Prop skin bones identified by iClone ID, for accurate transfer and retargeting.
- Fix to incorrect prop mesh positioning due to bugged exports from iClone.
- Not all prop hierarchies can be exported exactly to Blender, sometimes they must have their transforms or scale reset in iClone.
- Which now allows for Pose/Sequence transfer of Prop animations from Blender back to iClone.
- Import & Transfer of lights and cameras with animations, including pose and sequences.
- Light & Camera sequence can be send back to iClone via Sequence transfer.
- (Must already exist in iClone for this to work)
- Lights can use IES and light cookie textures (Cycles Only)
- Spring Rigs:
- Hair spring bone generation fixes for Blender 4.4.
- Fix to remove and rebuild Rigify spring bone control rigs and simulations.
- Materials:
- Fix to incorrect embedded alpha channels from FBX importer.
- Fix to embedded alpha channel custom UV mappings.
- Emission rework, as multiplier on base color, with expanded strength.
- Reflection surface supported as clearcoat.
- Default (no texture) roughness and specular value fixes for Pbr and Tra shaders.
- General Fixes for Blender versions 3.4 - 4.4
- Wrinkle masks (local library images) packed into blend file.
- Export material fixes when image missing from texture image node.
- Export rigified error fixes.
- Convert to humanoid export json avatar type fix.
- Fix to Rigify export blendshapes on Rigify face rig and No face rig.
CC/iC Blender Tools Add-on 2.2.5
Download 2.2.5 for Blender
Download 2.2.5 for Character Creator / iClone
2.2.5
- Fix to Blender 4.1 material refraction setting.
- Rigify setup defaults rig to zero IK stretch.
- Fix to drivers trying build on OBJ / Morph imports.
- Some Bake streamlining and Baked GLTF export button.
- Datalink remote file transfer, to and from remote CC/iClone.
- Wrinkle Region ALL, driver update fix.
- Scene Tools - Eevee setup button.
- Blender 4.4 action slot fixes.
- Fix to Blender 4.4 proportion edit crash when removing all shape keys.
CC/iC Blender Tools Add-on 2.2.4
Download 2.2.4 for Blender
Download 2.2.4 for Character Creator / iClone
2.2.4
- Rigify face rig fallback to envelope weights if auto weights fail.
- DataLink Import motion will optionally (confirmation dialog) import motion to active character if no matching character.
- Rigify head turn expression driver corrected.
- Fixed collision objects being included in export.
- Fixed displacement strength export.
CC/iC Blender Tools Add-on 2.2.3
Download 2.2.3 for Blender
Download 2.2.3 for Character Creator / iClone
2.2.3
- Wrinkle map region strength controls added.
- Nose crease wrinkle maps added to Mouth_Smile_* expressions.
- Export Bake:
- Fixes and alpha fixes in Blender 4.3
- Iris Brightness adjustments removed when baking.
CC/iC Blender Tools Add-on 2.2.2
Download 2.2.2 for Blender
Download 2.2.2 for Character Creator / iClone
2.2.2
- Teeth and tongue added to bone / expression drivers.
- Meta-rig bone alignment options added the Basic rig panel.
- DataLink pose functions no longer break expression drivers.