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v1.9.2

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@ulysse-bonneau-simvia ulysse-bonneau-simvia released this 23 Apr 12:54

[1.9.2] - 2026-04-23

Better rendering for 1D meshes and a flatter, more readable face shading.

Added

  • Standalone 1D edges (edges not shared with any face, e.g. beam elements) now render by default in the object color with a thin black contour. Line style adapts to parent opacity, wireframe mode, and the face-edge visibility rules (hide / show / threshold / gradual).

Fixed

  • User-defined face groups whose name contains all_ (e.g. all_plates) are no longer mistakenly treated as file-level object actors.
  • Face specular highlight removed, so colors no longer shift toward white (e.g. blue → turquoise) at camera-facing angles.

What's Changed

  • Feat/add 1d meshes support by @ulysse-bouchet-simvia in #31

Full Changelog: v1.9.1...v1.9.2