v1.9.2
[1.9.2] - 2026-04-23
Better rendering for 1D meshes and a flatter, more readable face shading.
Added
- Standalone 1D edges (edges not shared with any face, e.g. beam elements) now render by default in the object color with a thin black contour. Line style adapts to parent opacity, wireframe mode, and the face-edge visibility rules (hide / show / threshold / gradual).
Fixed
- User-defined face groups whose name contains
all_(e.g.all_plates) are no longer mistakenly treated as file-level object actors. - Face specular highlight removed, so colors no longer shift toward white (e.g. blue → turquoise) at camera-facing angles.
What's Changed
- Feat/add 1d meshes support by @ulysse-bouchet-simvia in #31
Full Changelog: v1.9.1...v1.9.2