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shikharuniyal/README.md

shikharuniyal

Hi — I'm Shikhar. I build procedural graphics, interactive demos, and game-tech tools using Raylib and C++.

Quick profile

  • 🔭 Currently: procedural leaf venation demos, visual tools, and reproducible Docker builds.
  • 🛠️ Primary tech: C++, Raylib, Docker, WebAssembly (for web builds), GitHub Actions.
  • 📫 GitHub: https://github.com/shikharuniyal

Portfolio highlights (workspace: E:#EditorCodes)

  • procedural-leaf-venation — procedural leaf venation demos, Dockerfile, and demo recordings (MP4).
  • leaf/ — interactive demos and source for running visualizations locally with Raylib.
  • raylib/ — Raylib sources and examples used as references and build targets.
  • rotat_sq/ and flowing/ — smaller experiments and simulation code (rotations, particle flows).

What to expect here

  • Code examples and runnable demos (native builds + Dockerfiles).
  • Recorded demos and short MP4 walkthroughs for each project.
  • Notes on building locally and running demos (Windows + Docker).

Suggested README sections to add per project

  • Overview: short description and demo screenshots or GIFs.
  • Try it: one-line commands to build/run (native and Docker), and links to any live web demos.
  • Controls: keyboard/mouse controls for interactive demos.
  • Build matrix / CI: GitHub Actions workflow to build native binaries and web (WASM) artifacts.

Interactive ideas & feature suggestions

  • Web builds (WASM): compile Raylib demos to WebAssembly and host on GitHub Pages for instant demos.
  • Live parameter controls: add UI sliders to tweak generation parameters in real time and export presets.
  • Shader variants: implement fragment/vertex shader modes (noise, color maps) with toggleable presets.
  • Export & share: allow saving snapshots (PNG) or short GIF recordings from within the app.
  • Remote control: simple WebSocket or HTTP endpoint to update parameters remotely for live demos.
  • Small web UI wrapper: embed the WASM demo with interactive controls and a permalink for each preset.

Practical repo improvements

  • Move large media (MP4) to Git LFS or host on a CDN; keep source code light.
  • Convert raylib/ to a submodule or document how to fetch it separately (avoid embedding full third-party history).
  • Add CI to build releases and publish artifacts (Windows portable exe, Linux binary, WASM zip).
  • Add badges: build status, license, top language, and LFS usage.

Next steps I can take for you

  • Add these sections to individual project READMEs and auto-generate badges.
  • Set up GitHub Actions to build native + WASM artifacts and deploy to GitHub Pages.
  • Migrate leaf/demo_sim.mp4 to Git LFS and rewrite history (optional; I will explain implications).

If you'd like, I can implement any of the interactive ideas above — tell me which one to start with and I will scaffold it.

Thanks for sharing your work — happy to help make these demos easy to explore and share.

Pinned Loading

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