EXPORT:
void PlayWavToVirtualRender(const char* wav_file_path);
void PlayPCMToVirtualRender(const char* pcm_data, int samplerate, int frames, int channels);
void StopPlayingOnVirtualRender();
void StartLoopbackRecord();
void StopLoopbackRecord();
void GetLoopbackBuffer(char* data, size_t size, size_t* out_size);
void GetOneLoopbackOpusPacket(char* data, size_t size, size_t* out_size);
void RegisterLoopbackListener(void* callback);
void UnRegisterLoopbackListener();