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  • This gathers issues we need to address urgently through a point release for the May 2025 release. (Due date is temporary - it is set to force it to appear first in the milestone list)

    Due by June 29, 2025
    3/3 issues closed
  • Due by May 30, 2025
    54/54 issues closed
  • Due by February 3, 2025
    52/52 issues closed
  • Regular release from main, picking up the latest bug fixes.

    Due by July 31, 2024
    13/13 issues closed
  • Due by March 22, 2024
    2/2 issues closed
  • This milestone captures issues for the next release from main, currently targetting May 2024. The release branch will be created 5/15.

    Due by May 23, 2024
    17/17 issues closed
  • A release specifically for the mesh node experimental feature for work graphs.

    No due date
    16/16 issues closed
  • Whatever follow-ups to 6.8 that result from user bugs or issues we didn't get to in the main release as well as any ancillary things that are sufficiently low risk should be targeted to this release.

    No due date
    3/3 issues closed
  • Currently, shader model 6.8 code sits in staging-sm-6.8. Once it is of sufficient quality and testing, we need to merge it to main.

    Due by September 25, 2023
    13/13 issues closed
  • Enable HLSL 2021 features by default and other fixes for Summer 2023 Release Release number will be 1.7.2308

    Due by August 14, 2023
    11/11 issues closed
  • Shader Model 6.8 development tasks and bug fixes for the DXC 1.8.2403 release.

    No due date
    64/64 issues closed