Fix: normalize WorldSpaceViewDirection in OceanFramework_Generated.shader#1433
Fix: normalize WorldSpaceViewDirection in OceanFramework_Generated.shader#1433marko1olo wants to merge 1 commit into
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…ader Addresses a TODO where WorldSpaceViewDirection was normalized by default in HD but not in Universal. Now normalize(input.viewDirectionWS) is used explicitly across all passes.
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Addresses a TODO where WorldSpaceViewDirection was normalized by default in HD but not in Universal. Now normalize(input.viewDirectionWS) is used explicitly across all passes.
PR created automatically by Jules for task 14638131206555107651 started by @marko1olo