Conversation
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Hello! |
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Oh, yes, you’re right :) |
Thanks! I'll test once I finish some other works. And ye, about compressor, my main system is Linux distro, and I could try some on my end just to confirm that it works or some bugs was found. I do also have macOS thing too, so, I could check the work of the thing here too. Just, if just use plain POSIX or typical UNIX-like API, it's almost same on macOS and Linux, and even on xBSD. But on Windows the biggest pain is encoding of file system: while everywhere is just UTF-8, on Windows is ANSI or UTF-16. And so, I typically wrap all file system calls into UTF-8 frontend to keep everything work same as on UNIX-like systems and Windows too. |
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The packer is here. |
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Cool, I'll test it around with files that I do have already, and I guess I'll pick it up for some my own needs if everything goes success. But for now I'll go away from home for a short work. |
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Hello, were you able to test it ? |
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Hello! Right now I am at my workplace, and I am busy for my main work. I could make a try at the evening or tomorrow, for the worst case I will need to try at days off. |
The SP2/SPC2 file format has been created by Kevin Horton to avoid using rar for compression. For example, uncompressed Final Fantasy 6 musics are 5.4MB in SPC format, and 1.4 in SP2.
It is used on Analogue Super NT.
Specifications