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projections-transformations

3D object projection to camera & application of rotations and displacements. The main parts of the project are

  • Projection of the 3D object into the camera. This part includes coordinate system tranformations and projection methods to correspond 3D coordinates to 2D.
  • Rasterization from the curtain of the camera into the image frame.
  • Rendering of the object and display.
  • Transformations including rotation and displacement of the visualized object. This part consists of Affine Transformations on the coordinates of the object.

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Python Graphics engine for projection, translation and rotation of 3D objects

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