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i18n translation pointer names
vnctdj edited this page Jan 1, 2018
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In order to have a consistent code-base in PPSSPP, please use these pointer names when you require a translated string somewhere:
| Pointer name | Translation category name |
|---|---|
| a | Audio |
| co | Controls |
| cr | PSPCredits |
| cw | CwCheats |
| des | DesktopUI |
| dev | Developer |
| di | Dialog |
| err | Error |
| ga | Game |
| gr | Graphics |
| iz | InstallZip |
| km | KeyMapping |
| mc | MappableControls |
| mm | MainMenu |
| ms | MainSettings |
| n | Networking |
| pa | Pause |
| ps | PostShaders |
| ri | RemoteISO |
| rp | Reporting |
| sa | Savedata |
| sc | Screen |
| si | SysInfo |
| st | Store |
| sy | System |
| u | Upgrade |
Example syntax in code:
I18NCategory *ps = GetI18NCategory("PostShaders");