A faithful, standalone browser recreation of BattleShips Pro v1.187, the classic Warcraft III custom map by Sked, edited by Quantum_Theory — 5v5 naval combat across three lanes: ships, item weapons that fire on their own arcs, creep waves, upgradeable towers, traders, and missile silos.
This project recreates the gameplay (rules, numbers, map layout) with original code and art. It does not redistribute the map file or any Blizzard/Warcraft III assets. All credit for the game design belongs to Sked, Quantum_Theory, and the wider Battle Ships community.
| Piece | Where | What |
|---|---|---|
packages/core |
shared | Deterministic fixed-tick simulation: movement, weapon arcs, creeps, towers, income, missiles. Runs identically on server and client (deterministic trig + seeded RNG). |
packages/client |
browser | PixiJS 2D top-down client, WC3-style controls. (planned) |
packages/server |
node | Authoritative WebSocket game server: lobbies, 5v5 rooms, reconnect. (planned) |
packages/stats |
node | Global stats board: anonymous-claim accounts, match history, ELO ladder. (planned) |
tools/extractor |
python | Extracts object data + script from the original .w3x into data/json/. |
Balance data (122 items, 78 units, 209 abilities, 63 buffs, 6 upgrades, all
strings) is extracted from the original map into versioned JSON under
data/json/. To regenerate, place the map at
reference/BattleShipsPro_v1.187.w3x (it is on the public archives, e.g.
Epic War map #821) and run:
make extractpnpm install
pnpm build
pnpm testRequires Node ≥ 22 and pnpm 10. The extractor requires Python ≥ 3.10.