Switch build to rollup to ease integration with other libraries#54
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jklimke wants to merge 5 commits intogl-vis:masterfrom
Open
Switch build to rollup to ease integration with other libraries#54jklimke wants to merge 5 commits intogl-vis:masterfrom
jklimke wants to merge 5 commits intogl-vis:masterfrom
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…lotly custom packages to be build without relsoving glslify file imports
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Not sure, @archmoj may be you know? I would personally try to just upgrade to esbuild and throw away babels. |
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Since i had a lot of trouble with including Plotly JS using ScatterGL Plots into a vite js based project, i noticed that a similar project (regl-scatter2d ) used another bundling based on rollup in order to handle the inclusion of shader code.
Since it worked a lot better, i tried to switch the project over to a rollup-based build and changed the package main file to bundle.js which also includes preprocessed shader code while keeping the project dependencies external.
Does it make sense, to apply this to this repository ?