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Add Vesper Tools for Blender to Modeling section#353

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vesper-astrena wants to merge 2 commits intoellisonleao:mainfrom
vesper-astrena:add-vesper-blender-tools
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Add Vesper Tools for Blender to Modeling section#353
vesper-astrena wants to merge 2 commits intoellisonleao:mainfrom
vesper-astrena:add-vesper-blender-tools

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@vesper-astrena vesper-astrena commented Mar 14, 2026

Adding Vesper Tools for Blender to the Modeling section — 10 free, MIT-licensed Blender addons for game asset workflows.

Includes: batch export (FBX/glTF/OBJ), mesh analysis, modifier management, UV tools, scene cleanup, batch rename, material management, viewport tools, lighting presets, collection organization. 127 total operators.

All single Python files, zero dependencies, Blender 3.6+.

Summary by CodeRabbit

  • Documentation
    • Added a new Modeling entry for "Vesper Tools for Blender" in the README, including a brief description and MIT license information to inform users about the resource and its terms.
    • This is a single-line addition to documentation; no other content or code changes were made.

10 free MIT-licensed Blender addons for game asset workflows:
batch export, mesh analysis, modifier management, UV tools,
scene cleanup, batch rename, material management, viewport tools,
lighting presets, and collection organization.
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coderabbitai bot commented Mar 14, 2026

No actionable comments were generated in the recent review. 🎉

ℹ️ Recent review info
⚙️ Run configuration

Configuration used: defaults

Review profile: CHILL

Plan: Pro

Run ID: 87bb9401-6330-4b77-942e-ba0b59daff9c

📥 Commits

Reviewing files that changed from the base of the PR and between a7bb7f2 and 0e7baa6.

📒 Files selected for processing (1)
  • README.md
✅ Files skipped from review due to trivial changes (1)
  • README.md

📝 Walkthrough

Walkthrough

Added a single new list entry to the README.md Modeling section describing "Vesper Tools for Blender" and noting an MIT license; documentation-only change, no code modifications.

Changes

Cohort / File(s) Summary
Documentation Update
README.md
Inserted one new list item under the Modeling section for "Vesper Tools for Blender" with MIT license information (one line added).

Estimated code review effort

🎯 1 (Trivial) | ⏱️ ~2 minutes

Poem

🐰 I hopped into docs with a cheerful quiver,
A Vesper line added — light as a river,
MIT stamped neat, in the Modeling glade,
A tiny README blossom, softly made.

🚥 Pre-merge checks | ✅ 3
✅ Passed checks (3 passed)
Check name Status Explanation
Description Check ✅ Passed Check skipped - CodeRabbit’s high-level summary is enabled.
Title check ✅ Passed The title accurately describes the main change: adding a new entry for Vesper Tools for Blender to the Modeling section of README.md.
Docstring Coverage ✅ Passed No functions found in the changed files to evaluate docstring coverage. Skipping docstring coverage check.

✏️ Tip: You can configure your own custom pre-merge checks in the settings.

✨ Finishing Touches
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📝 Coding Plan
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🧹 Nitpick comments (1)
README.md (1)

173-173: Minor wording polish for consistency/readability.

At Line 173, consider using “add-ons” instead of “addons” (and optionally “game-asset workflows”) to match common technical style in README content.

Suggested edit
-- :tada: [Vesper Tools for Blender](https://github.com/vesper-astrena/blender-quick-exporter) - 10 free Blender addons for game asset workflows: batch export (FBX/glTF/OBJ), mesh analysis, modifier management, UV tools, scene cleanup, and more. MIT licensed.
+- :tada: [Vesper Tools for Blender](https://github.com/vesper-astrena/blender-quick-exporter) - 10 free Blender add-ons for game-asset workflows: batch export (FBX/glTF/OBJ), mesh analysis, modifier management, UV tools, scene cleanup, and more. MIT licensed.
🤖 Prompt for AI Agents
Verify each finding against the current code and only fix it if needed.

In `@README.md` at line 173, Update the README list item for "Vesper Tools for
Blender" to use the more common hyphenated terms: replace "addons" with
"add-ons" and consider changing "game asset workflows" to "game-asset workflows"
in the description text for the list entry that begins ":tada: [Vesper Tools for
Blender] - 10 free Blender addons for game asset workflows..." so the wording
reads consistently and follows technical style.
🤖 Prompt for all review comments with AI agents
Verify each finding against the current code and only fix it if needed.

Nitpick comments:
In `@README.md`:
- Line 173: Update the README list item for "Vesper Tools for Blender" to use
the more common hyphenated terms: replace "addons" with "add-ons" and consider
changing "game asset workflows" to "game-asset workflows" in the description
text for the list entry that begins ":tada: [Vesper Tools for Blender] - 10 free
Blender addons for game asset workflows..." so the wording reads consistently
and follows technical style.

ℹ️ Review info
⚙️ Run configuration

Configuration used: defaults

Review profile: CHILL

Plan: Pro

Run ID: 9dafe29c-0d2e-448c-9d74-577ab10b20f3

📥 Commits

Reviewing files that changed from the base of the PR and between 6724cdd and a7bb7f2.

📒 Files selected for processing (1)
  • README.md

Address CodeRabbit review suggestions on PR ellisonleao#353.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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hey @vesper-astrena can you keep the list alphabetically sorted please?

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2 participants