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Add Overheating#233

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Kexanone wants to merge 105 commits intomedical/add-circulationfrom
add-overheating
Open

Add Overheating#233
Kexanone wants to merge 105 commits intomedical/add-circulationfrom
add-overheating

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@Kexanone Kexanone commented Jul 7, 2025

When merged this pull request will:

  • Add temperature simulation of barrels and chambered ammo
  • Add ammo cook-off and temperature-dependent jamming
  • Add clear jam keybind (Default: SHIFT+R)
  • Add glowing for hot vanilla MG barrels (based on preliminary work by WCS)
  • Add temperature-dependent muzzle dispersion (i.e. accuracy of rifles drop with temperature)
  • TBD

Requires:

@Kexanone Kexanone added the kind/feature Release Notes: **ADDED:** label Jul 7, 2025
@Kexanone Kexanone changed the base branch from master to core/state-machine July 7, 2025 21:58
@Kexanone Kexanone added the status/blocked Waiting for dependency to be merged first label Jul 7, 2025
@Kexanone Kexanone changed the base branch from core/state-machine to medical/add-circulation August 2, 2025 14:24
Kexanone added 12 commits March 23, 2026 15:27
* Rebuild stringtable runtime

* Rebuild stringtables
* Fix wrong ID in Character_Base.et

* Add missing language meta files

* Delete old helper compartment

* Remove old m_eID attribute

* Enable ControllersManagerComponent on animation helper compartment

* Add empty animation instance to animation helper base
* Terminate gesture on disconnect

* Remove duplicate override
* Limit requests to distance and loadtime entities

* Remove extra newlines
* Remove placement workaround and rework item size

* Remove unused method

* Revert "Remove unused method"

This reverts commit 1c12974.

* Revert "Remove placement workaround and rework item size"

This reverts commit ddf9b1b.

* Rework item size

* Prevent ladder from getting replaced when transferring between inventories
@Kexanone Kexanone mentioned this pull request Mar 27, 2026
Kexanone and others added 17 commits March 27, 2026 22:08
* feat: add GC facepaint

* fix: add facepaint as dependencies to AIO addon/dev.gproj

* fix: add string tables to dev gproj

* Update assets

* WIP attempt to get faces from faction identity configs

* feat: working facepaint selection based on faction identity config

* chore: remove redundant type

* feat: British Forces arsenal compat

* fix: more resilient fallback for facepaint

* review feedback

* fix: reorganize scripts to ACE conventions

* fix: move US config to protected static const

* Apply formatter

* Add core as dependency

* Update contributors

* Remove UserMaps.desc

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Co-authored-by: Kex <kexanone@gmail.com>
* Translations - Korean

* Translations - Korean

* Added Author list

* Sort CONTRIBUTORS alphabetically

* Korean Translation - Facepaint

---------

Co-authored-by: Kex <kexanone@gmail.com>
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5 participants