Code will be released soon.
Zhiqi Li1,2
Chengrui Dong1,2
Zhenhua Du1,2
Hangning Zhou3,†
Cong Qiu3
Hailong Qin3
Mu Yang3
Dongxu Wei2
Peidong Liu2,*
1Zhejiang University
2Westlake University
3Afari Intelligent Drive
†Project Lead
*Corresponding Author
- The public repository is under internal review. Code and checkpoints will be released soon.
- 🎉🎉 NeuWorld is accepted by ECCV 2026.
- Scene-centric rollout. We replace growing video-latent trajectories with a fixed-length, renderable Neural Implicit Scene (NIS) state.
- Factorized interaction. Each step decouples stochastic latent scene-state transition from deterministic pose-conditioned rendering.
- Unified NIS conditioning. Camera, reference-image, and retrieved history cues are mapped into the same NIS modality instead of separate heterogeneous encoders.
- Long-horizon consistency. NeuWorld is designed for camera-controlled exploration with revisitation consistency and favorable inference efficiency.
- From-scratch training. The model is trained on public posed-view datasets without pretrained video backbones or auxiliary 3D reconstructors.
At each interaction step, the frozen NIS-VAE encoder maps the current observation and a sparse future pose trajectory to a partial NIS condition. Geometry-aware retrieval selects a history set and encodes it as memory NIS tokens. NIS-DiT samples the next local NIS state, and the frozen decoder renders future views under the queried poses.
If you find our work useful, please cite:
@inproceedings{li2026neuworld,
title = {Walking in the Implicit: Interactive World Exploration via Neural Scene Representation},
author = {Li, Zhiqi and Dong, Chengrui and Du, Zhenhua and Zhou, Hangning and Qiu, Cong and Qin, Hailong and Yang, Mu and Wei, Dongxu and Liu, Peidong},
booktitle = {European Conference on Computer Vision (ECCV)},
year = {2026}
}

