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@lakulish lakulish released this 11 Feb 18:43
· 10 commits to master since this release

Steam Audio SDK 4.8.1

  • Add API reference documentation for iplStaticMeshSetMaterial.

Steam Audio Unity Plugin 4.8.1

  • Add a note to the User's Guide about calling NotifyAudioListenerChanged or NotifyAudioListenerChangedTo when dynamically changing the active listener component. (#489)
  • Add menu options to bake all pathing, reverb, etc. in the current scene. (#510)
  • Fix exception when using audio middleware and pathing is enabled for a Steam Audio Source.

Steam Audio Unreal Engine Plugin 4.8.1

No changes.

Steam Audio FMOD Studio Plugin 4.8.1

  • Fix issue where effect tails were cut off when an event is stopped. (#507)
  • Fix crash in FMOD Studio editor on Linux. (#385)

Steam Audio Wwise Plugin 4.8.1

  • Add a note to the Build Instructions about specifying the location of the Wwise SDK to build the plugin against. (#518)
  • Fix crash when using Unity with Wwise and the sampling rate or frame size is overridden for a specific platform.
  • Fix bug with assigning the reflections mix level and pathing mix level parameters. (#522)