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TurboWarp
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scratch-vm
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Fix toggleScript confusion when block ID is reused across targets (#347)
CI
#1174:
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2m 38s
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Fix toggleScript confusion when block ID is reused across targets (#347)
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#98:
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Fix toggleScript confusion when block ID is reused across targets
CI
#1173:
Pull request
#347
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3m 3s
fix-toggleScript-block-id-conflict
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add another unit test for the setEditingTarget path
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#1172:
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fix-toggleScript-block-id-conflict
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Fix toggleScript confusion when block ID is reused across targets
CI
#1171:
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#347
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2m 51s
fix-toggleScript-block-id-conflict
fix-toggleScript-block-id-conflict
2m 51s
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Fix toggleScript confusion when block ID is reused across targets
CI
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fix-toggleScript-block-id-conflict
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Run no-op rAF workaround on Chrome Android
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Run no-op rAF workaround on Chrome Android
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Run no-op rAF workaround on Chrome Android
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#1168:
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3m 5s
android-raf-workaround
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Run no-op rAF workaround on Chrome Android
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Run no-op rAF workaround on Chrome Android
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#1166:
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3m 14s
android-raf-workaround
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Run no-op rAF workaround on Chrome Android
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android-raf-workaround
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Add default URL for video sprites
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Add default URL for video sprites
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Bump @turbowarp/scratch-svg-renderer peer dep
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Bump @turbowarp/scratch-svg-renderer peer dep
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#1163:
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Bump @turbowarp/scratch-svg-renderer peer dep
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#1162:
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Bump @turbowarp/scratch-svg-renderer peer dep
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#94:
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Update scratch-parser
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#1161:
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3m 3s
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Update scratch-parser
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#93:
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Don't start monitors if there are no targets
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Don't start monitors if there are no targets
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#1160:
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3m 28s
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Don't start monitors if there are no targets
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Don't start monitors if there are no targets
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#1159:
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38s
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Use inline modulo calculation when modulus is known
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#1158:
Pull request
#338
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3m 36s
Classfied3D:inline-constant-modulo
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