Im Melvi
Also known as Zenisoft, Tymur Slynko
Im Game-Dev, Coder
My Dev Stack:
- UE5
- C++
- Common UI
- Gameplay Ability System
- UnrealMvvm
I’m a game developer focused on responsive gameplay systems and clean UI architecture. I primarily work with Unreal Engine 5, using C++ for core mechanics, Common UI for interfaces, Gameplay Ability System for scalable logic, and UnrealMvvm to keep projects modular and maintainable.
I’m a big fan of the Dune universe, with House Atreides as my clear favorite.
Key points:
- Technologies: Unreal Engine 5, C++, C#, Python
- Basic electronics knowledge (soldering)
- OS: NixOS; experienced Linux user
Games I enjoy:
-
Dune: Awakening
-
Fallout 76
-
Fallout: New Vegas
-
Fallout 2
-
Ori and the Will of the Wisps
-
Hollow Knight: Silksong
S.T.A.L.K.E.R. 2
Birthday: March 1


