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* casings * removed gen assets * remove more blockstates * move sample rack * growth monitor * remove sand piles * remove duplicate JSON * remove fish roe * remove duplicate models * remove more duplicate models * add uhv universal circuit back * "fix" fluix trim * fix typo on tooltip * fix egh casing * add missing inactive hydroponics casing textures * un-"fix" the fluix trim * remove whatever a "mars snow pile" is, fix volcanic ash * fix volcanic ash * tags for volcanic ash --------- Co-authored-by: Pyritie <pyritie@gmail.com>
* Add Bakelite recipes for ULV/LV hatches/buses Costs scaled based on other plastics for ULV/LV and based on MV 576L Bakelite hatch cost. Signed-off-by: rosenlied-historia <misaki_hirano@sfu.ca> * Fixed typo Signed-off-by: rosenlied-historia <liliumconcordia@proton.me> --------- Signed-off-by: rosenlied-historia <misaki_hirano@sfu.ca> Signed-off-by: rosenlied-historia <liliumconcordia@proton.me>
* Material stat rework tool (#3040) * first push * add hidden tag * Update branch (#3125) * Add Turbine Rotors (#13) * first push * add hidden tag * Add Turbine Rotors * fix capitalization * Inconel 718 (#14) * fixed typo in LV initial quest (#3055) Signed-off-by: Eilandor <eilandor@ukr.net> * add inconel and every recipes * Add TiCl and Nerfs to energy (#3063) --------- Signed-off-by: Eilandor <eilandor@ukr.net> Co-authored-by: Eilandor <eilandor@ukr.net> * small balance * add all the materials for MoSiB * add mo 50 re * Add the fix with Forge Graddle I'm lost * weird stuffs --------- Signed-off-by: Eilandor <eilandor@ukr.net> Co-authored-by: Eilandor <eilandor@ukr.net> * Feature/material stats (#3136) * Add Turbine Rotors (#13) * first push * add hidden tag * Add Turbine Rotors * fix capitalization * Inconel 718 (#14) * fixed typo in LV initial quest (#3055) Signed-off-by: Eilandor <eilandor@ukr.net> * add inconel and every recipes * Add TiCl and Nerfs to energy (#3063) --------- Signed-off-by: Eilandor <eilandor@ukr.net> Co-authored-by: Eilandor <eilandor@ukr.net> * small balance * add all the materials for MoSiB * add mo 50 re * Add the fix with Forge Graddle I'm lost * weird stuffs * start adding sic * fix cutter * fix * fix conflict * fix names --------- Signed-off-by: Eilandor <eilandor@ukr.net> Co-authored-by: Eilandor <eilandor@ukr.net> * add gt modern utilities * Feature/mv hv rework (#3144) * Finally all the tools are working * plunger * revert change on tool function * fix numerous call * no coffe yet * Mv hv rework redstone fluid (reopened because git moment) (#3049) * Redstone Etching Fluid * region comments * oops, acid might be acidic * .customStill() for redstone tri p-toluenesulfonate --------- Signed-off-by: TomPlop <tomdidome@gmail.com> Co-authored-by: TomPlop <tomdidome@gmail.com> Co-authored-by: Pyritie <pyritie@gmail.com> * sillycon stuff * rearranged material + modification files * added missing mortars * item tag models for tools * add config for gtmutils * change how electric tools are made, so it's based off flags * Feature/mv hv rework (#3160) * Finally all the tools are working * plunger * revert change on tool function * fix numerous call * no coffe yet * trying to pin point the issue * merge issue * cast iron * merge issue * cast iron * ok * fix conflict * some fast fix * Kanthal Coil and swap PE to SR for circuits components * small update to MV Chapter * change colors of sterling silver and rose gold * Add Ceramic Circuit board (#3163) * Finally all the tools are working * plunger * revert change on tool function * fix numerous call * no coffe yet * trying to pin point the issue * merge issue * cast iron * merge issue * cast iron * ok * fix conflict * some fast fix * Kanthal Coil and swap PE to SR for circuits components * small update to MV Chapter * add ceramic circuit board sic * add quartz crucible * stuff * mostly done with recipes for boules * Solders to mv hv rework (#3168) * Add new solders * Refactor circuit recipes * Use GT Thallium * Clarify no tin alternative in ZPM * Remaining assembly line recipes * Make processes more interestinger * Add dusty lorandite * lang * Hide higher tier solder * Fix merge weirdness --------- Co-authored-by: Xikaro <os.valerievich@yandex.ru> * Feature/mv hv rework (#3171) * Finally all the tools are working * plunger * revert change on tool function * fix numerous call * no coffe yet * trying to pin point the issue * merge issue * cast iron * merge issue * cast iron * ok * fix conflict * some fast fix * Kanthal Coil and swap PE to SR for circuits components * small update to MV Chapter * add ceramic circuit board sic * Add a whole lot * fix * enable mo_si_b * casing change * it can't require kanthal coils to cook if it's a kanthal coil ingredient * recipes + boule texture * more stuff for the boule-inator * fix circuits/change gas fuel for non renewable Reformate/fix gem slurries * change reformate * add tag to lens * tags for precision fab * fix boule tags, formatting * tweak coils a little, more to come * Add Artisan Table recipes and MV Chapter rework (#3216) * add glass lens * Artisan table and MV Chapter * change rockets and space suits, add sic_sic and move stuffs around * cleanroom more expensive/fix rods/fix ultimet/adding fluids * add desh tempered for HV coils * fix cleanroom * lower cleanroom cost * Add Mo50Re to the rocket engine * Change Desh and Armacolite * nichrome coil stuff * make ore proc use more water * perlite to distilled * add alloy smelter recipe for rubber using sulfur power as well * fix typo * Change to rutile * etching fluids * Fix a lot of stuffs (#3234) * lots * change circuit board * Remove that one that isn't necessary * Des trucs * That was hard to fix * More quests stuffs * Add MoSiB Line * fix * oups * class artisan table * Add Rocket Insulation T1 * Adding SiC SiC * Add Rocket Insulation T1 (#3247) * Add Rocket Insulation T1 * Adding SiC SiC * Fix for Fluid Pipes * Fluid pipe rework stat to be determined yet * Prepare the field for removing item pipes * removed some random pipes to test * Add SiC Rotors and some changes to Material Stats * fix no damage on tool * buff materials damage by 2 * Buff tools * Hide plastic soft hammer * remove plunger too * remove the transition item * remove useless tag and add some langfile * SiC SiC and many small things - buff tools (#3253) * Add SiC Rotors and some changes to Material Stats * fix no damage on tool * buff materials damage by 2 * Buff tools * Hide plastic soft hammer * remove plunger too * remove the transition item * remove useless tag and add some langfile * more langfile * Add MV Quests * new langfile for HV * new quests * fix quests * fix the board lang * Lots of quests stuffs (#3258) * Add MV Quests * new langfile for HV * new quests * fix quests * fix the board lang * Add fluids and fix circuits * fix circuit boards * water boiler * Small changes to exotic materials * diamond tipped tools * diamond tipped tools - lang part 1 * remove quartz crucible to core * Finish GTModern Utilities Integration for now * Allow the ability to craft the inert furnace * add some quest fix * cleanup material files * fix merge conflict --------- Signed-off-by: Eilandor <eilandor@ukr.net> Signed-off-by: TomPlop <tomdidome@gmail.com> Co-authored-by: TomPlop <tomdidome@gmail.com> Co-authored-by: Mqrius <Nuntius.Marii@Gmail.com> Co-authored-by: Eilandor <eilandor@ukr.net> Co-authored-by: Xtrial-01 <fenek.pantofelek@gmail.com> Co-authored-by: Spicy Noodles <93035068+SpicyNoodle5@users.noreply.github.com> Co-authored-by: Xikaro <os.valerievich@yandex.ru> Co-authored-by: Redeix <brayden.j.m.ford@gmail.com>
…e, fix aluminum sulfate missing its chemical formula
* add lang * fix quests
Signed-off-by: Yan <115050813@qq.com>
Signed-off-by: Yan <115050813@qq.com>
Signed-off-by: Yan <115050813@qq.com>
Co-authored-by: Crowdin Bot <support+bot@crowdin.com>
Signed-off-by: Tipy <105522881+Tipy4@users.noreply.github.com>
Co-authored-by: Crowdin Bot <support+bot@crowdin.com>
* new function * Add modify fluid just in case * Fix circuits and add the new function to modify recipes * more fixes
* update pakku * Add changelog entry for version 0.11.25 Updated the changelog with version 0.11.25 release notes. Signed-off-by: TomPlop <tomdidome@gmail.com> --------- Signed-off-by: TomPlop <tomdidome@gmail.com>
fixed the fluid lang for mead Signed-off-by: lysteryale <85365337+lysteryale@users.noreply.github.com>
* A typo in the meat tag has been fixed. Typo in the tag for meat from the wan_ancient_beasts mod has been fixed; meat can now once again be used to lure the entity from wan_ancient_beasts. Signed-off-by: Tipy <105522881+Tipy4@users.noreply.github.com> * Fixed the crafting recipe for two items. bitwise_xnor_gate and morered:hexidecrubrometer have circuit 5 Signed-off-by: Tipy <105522881+Tipy4@users.noreply.github.com> * fix(kubejs/space_general): fixed the recipe for tfg:aes_insulation_sheet (roll → 9 sheets unpacking) and separated circuit (0/1) to remove the recipe conflict. fix(kubejs/space_general): fixed the recipe for tfg:aes_insulation_sheet (roll → 9 sheets unpacking) and separated circuit (0/1) to remove the recipe conflict. Signed-off-by: Tipy <105522881+Tipy4@users.noreply.github.com> * Fixed the recipeId butraldehyde → butyraldehyde in ADD_CIRCUIT, so the circuit now applies to the correct recipe. Fixed the recipeId butraldehyde → butyraldehyde in ADD_CIRCUIT, so the circuit now applies to the correct recipe. Signed-off-by: Tipy <105522881+Tipy4@users.noreply.github.com> * Replaced flibe with tfg:flibe in material components → removed WARN not a known Material. Replaced flibe with tfg:flibe in material components → removed WARN not a known Material. Signed-off-by: Tipy <105522881+Tipy4@users.noreply.github.com> --------- Signed-off-by: Tipy <105522881+Tipy4@users.noreply.github.com>
Member
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Should be ready :P |
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This is an automated Pull Request from the dev branch.
📃 Name: TerraFirmaGreg-Modern
📃 Release:
0.11.25📃 Release Type:
alpha📃 Loader:
forge-47.4.13MV Changes
HV Changes
Other Breaking Changes
New mods
Changes
Bug fixes
Translation updates