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This repository was archived by the owner on Jan 23, 2025. It is now read-only.

Release v1.1.0

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@AeriaVelocity AeriaVelocity released this 03 Sep 21:39
· 1 commit to main since this release

This release of Sonic: Lock & Load Launcher includes massive quality-of-life improvements, such as being able to detect GZDoom in places other than PATH, even inside of the Flatpak version or macOS .app packages. The config directory is now implied to be next to the launcher executable (on macOS, it's instead inside Application Support). This launcher is mature enough to be used by anyone to launch the game, so that's good, right?

Note

This is the last version of Sonic: Lock & Load Launcher to be built using Electron. The next version, v2.0.0, will be built using Tauri.

Versions

  • The Setup.exe and win32.zip packages are for Windows - the former being an installer and the latter being portable.
  • The AppImage is for Linux. This is portable and can be run anywhere.
  • The DMG is for both Intel and Apple silicon Macs.
  • Source code is for if you have your own copy of Node.js and npm and want to bring the launcher up on your own system.

Features

  • Play Sonic: Lock & Load without the hassle of setting up DOOM II
  • See your Git, GZDoom, DOOM II IWAD and Sonic: Lock & Load status
  • GZDoom can be detected even if you're using the Flatpak on Linux or the .app package on macOS
  • Download Freedoom: Phase 2 using the standard browser download dialog
  • Download Sonic: Lock & Load directly, either through GitHub Releases (latest) or git clone (unstable).
  • Cross-platform support (Windows, Intel macOS, M-series macOS, Linux)

Limitations/Areas for Improvement

  • Freedoom could be downloaded in the same way Sonic: Lock & Load is, but user intervention is required at present
  • The GZDoom config is in the default config file - setting it to a file within the SLL_Launcher folder itself would be helpful