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Releases: Rible-Sim/Rible.jl

v0.2.0

15 Apr 06:06

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What's Changed

🚀 Features

  • Comprehensive rigid-flexible body dynamics engine with NCF coordinates
  • Zhong06 contact solver family with constant mass formulation
  • Quaternion-based coordinate formulations (RibleQCF)
  • Tensegrity structure modeling and analysis (RibleTensegrity)
  • Extra integrators extending core simulation capabilities (RibleExtraIntegrators)
  • Integrated Makie-based visualization tools
  • Adjoint sensitivity analysis support
  • Linearization utilities for computational design

📦 All Packages Bumped to 0.2.0

  • Rible 0.1.5 → 0.2.0
  • RibleTensegrity 0.1.0 → 0.2.0
  • RibleQCF 0.1.0 → 0.2.0
  • RibleExtraIntegrators 0.1.0 → 0.2.0

Full Changelog: https://github.com/Rible-Sim/Rible.jl/commits/v0.2.0

Rible.jl Asset Pack v3

09 Apr 12:13

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All asset filenames renamed from Chinese to English. Includes crank_slider, EWei_STL, four_arms, jixiebi, tail, octopus meshes.

Rible.jl Asset Pack v2

09 Apr 11:16

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Tier 2 STL mesh assets for examples. Includes crank_slider, EWei_STL, four_arms, jixiebi, tail, octopus, and standalone meshes.

Rible.jl Asset Pack v1

09 Apr 02:44

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STL mesh assets for examples