Releases: Rible-Sim/Rible.jl
Releases · Rible-Sim/Rible.jl
v0.2.0
What's Changed
🚀 Features
- Comprehensive rigid-flexible body dynamics engine with NCF coordinates
- Zhong06 contact solver family with constant mass formulation
- Quaternion-based coordinate formulations (RibleQCF)
- Tensegrity structure modeling and analysis (RibleTensegrity)
- Extra integrators extending core simulation capabilities (RibleExtraIntegrators)
- Integrated Makie-based visualization tools
- Adjoint sensitivity analysis support
- Linearization utilities for computational design
📦 All Packages Bumped to 0.2.0
- Rible 0.1.5 → 0.2.0
- RibleTensegrity 0.1.0 → 0.2.0
- RibleQCF 0.1.0 → 0.2.0
- RibleExtraIntegrators 0.1.0 → 0.2.0
Full Changelog: https://github.com/Rible-Sim/Rible.jl/commits/v0.2.0
Rible.jl Asset Pack v3
All asset filenames renamed from Chinese to English. Includes crank_slider, EWei_STL, four_arms, jixiebi, tail, octopus meshes.
Rible.jl Asset Pack v2
Tier 2 STL mesh assets for examples. Includes crank_slider, EWei_STL, four_arms, jixiebi, tail, octopus, and standalone meshes.
Rible.jl Asset Pack v1
STL mesh assets for examples