Release r6 of MinetickMod for Minecraft version 1.7.9
Changes from r5:
- The update time of furnaces was reduced by checking the top and fuel slot for valid input first, before attempting to start burning
- The update time of mob spawners was reduced by applying a delay after failed spawning attempts, the more fails in succession, the greater the delay
- Chunk loading favors chunks that are in front of the players
- Chunk loading does not slow down as much anymore when the server is under heavy load for a longer time
- Monsters that were set to target EntityHumans do now only target players. As checking the players list for a target is much faster, than going through the lists of the surrounding chunks
- Lowered the chances for zombies, creepers and skeletons to look for a new target (if this makes them too dull, this will be changed again)
Known issues:
- Plugins that do inter-world access from within event-handlers may cause trouble (event being called in thread of world A and modifying world B)