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Port HL2:SB to the new Source SDK 2013 (and add some new stuff)#17

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ThePixelMoon wants to merge 131 commits intoPlanimeter:masterfrom
ThePixelMoon:master
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Port HL2:SB to the new Source SDK 2013 (and add some new stuff)#17
ThePixelMoon wants to merge 131 commits intoPlanimeter:masterfrom
ThePixelMoon:master

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@ThePixelMoon ThePixelMoon commented Oct 19, 2025

..again. This is EXTREMELY huge.

task list or smth

  • Working Lua
  • Working Physgun
  • Fixed HL2MP animstate
  • Windows Support
  • Singleplayer Support
  • Fixed TF2 maps
  • Game content mounting fully working
    • Game path mounting
    • VPK mounting

@ThePixelMoon ThePixelMoon changed the title Port HL2:SB to the new Source SDK 2013 Port HL2:SB to the new Source SDK 2013 (and add some new stuff) Oct 19, 2025
ThePixelMoon and others added 9 commits October 20, 2025 09:45
Due to prediction, the PrimaryAttack() function runs multiple times every tick.
Every time the function runs on a tick where the player gains another charge, it will stack a copy of the sound that plays, which quickly becomes extremely loud. Commonly this will play 2 or 3, but in testing I've seen upwards of 7 or 8 playing at the same time.
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