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TypeScript Three.js Vite CSS3


What is this?

Space Tourism is a TypeScript-based 3D web experience built with Three.js, focused on real-time rendering, interactive scenes, and immersive UI. It blends WebGL environments with structured frontend architecture to simulate a cinematic space exploration interface.

Features

  • 3D rendering — real-time scenes powered by Three.js
  • Type-safe architecture — scalable structure using TypeScript
  • Interactive camera & controls — dynamic navigation through scenes
  • UI + 3D integration — overlay interface synced with 3D state
  • Smooth transitions — animated scene changes and interactions
  • Modular codebase — separated rendering logic, components, and utilities

Tech Stack

Layer Tech
Language TypeScript
3D Engine Three.js
Build Tool Vite
Styling CSS3

Project Structure

Space-Tourism/
├── src/
│   ├── scenes/        # 3D scenes and objects
│   ├── components/    # UI / interaction layers
│   ├── utils/         # helpers and config
│   ├── main.ts        # entry point
├── public/            # models, textures, assets
├── index.html

Getting Started

git clone https://github.com/Nutsubidze423/Space-Tourism.git
cd Space-Tourism
npm install
npm run dev

Key Focus

  • Building interactive 3D web apps with TypeScript
  • Managing WebGL complexity with structured architecture
  • Creating cinematic, real-time browser experiences
  • Balancing performance and visual fidelity

Roadmap

  • Advanced shaders & lighting
  • Asset optimization (models/textures)
  • Better camera system & controls
  • Sound design integration
  • Production deployment

About

3D space tourism experience with interactive WebGL rendering and Three.js. Built with TypeScript.

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