Skip to content
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
32 changes: 32 additions & 0 deletions osu.Game.Rulesets.Sentakki.Tests/Mods/TestSceneModSynesthesia.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,32 @@
using NUnit.Framework;
using osu.Game.Rulesets.Sentakki.Mods;
using osu.Game.Tests.Visual;

namespace osu.Game.Rulesets.Sentakki.Tests.Mods;

public partial class TestSceneModSynesthesia : ModTestScene
{
protected override Ruleset CreatePlayerRuleset() => new SentakkiRuleset();

[Test]
public void TestDivisorMode() => CreateModTest(new ModTestData
{
Mod = new SentakkiModSynesthesia()
{
IntervalColouring = { Value = false }
},
Autoplay = true,
PassCondition = () => true
});

[Test]
public void TestIntervalMode() => CreateModTest(new ModTestData
{
Mod = new SentakkiModSynesthesia()
{
IntervalColouring = { Value = true }
},
Autoplay = true,
PassCondition = () => true
});
}
1 change: 1 addition & 0 deletions osu.Game.Rulesets.Sentakki/Mods/SentakkiModSynesthesia.cs
Original file line number Diff line number Diff line change
Expand Up @@ -38,6 +38,7 @@ private static void applyDivisorBasedNoteColouring(SentakkiBeatmap beatmap)
OsuColour colours = new OsuColour();

var hitobjects = beatmap.HitObjects.Where(h => h is Slide).SelectMany(s => s.NestedHitObjects).Cast<SentakkiHitObject>().ToList();
hitobjects.AddRange(beatmap.HitObjects);

foreach (var hitObject in hitobjects)
{
Expand Down
Loading