- Put
version.dll,config.jsonand thedictsreferenced byconfig.jsonnear theimasscprism.exe. - Launch the game
enableConsoleEnable the console for printing debug infomations (true/false)enableLoggerOutput uncovered text entries intodump.txt(true/false)dumpIl2CppDump IL2CPP data intodump.cs(true/false)dumpStaticEntriesRequiresenableLogger, Dump hardcoded text entries intodump.txt(true/false)dumpLocalizationDump localization dict intolocalization.json,localization_local.json(true/false)dumpTextureDump loaded textures intoTextureDump(performance may be degraded) (true/false)maxFpsMax FPS limit (-1= Unmodified /0= Unlimited /n > 0= = Limit ton)- Note: VSync is enabled
unlockSizeAllow game to resizable (true/false)uiScaleCustom UI scale (0< ~)uiAnimationScaleChange UI animation scale (higher the faster) (0< ~)- Caution: Soft lock occurs when set to
0.
- Caution: Soft lock occurs when set to
resolution3dScaleCustom 3D resolution scale (higher the better quality) (0< ~)replaceToCustomFontReplace font to custom font (true/false)fontAssetBundlePathFont asset bundle pathfontAssetNameFont asset name for UGUI TexttmproFontAssetNameFont asset name for TMPro TextantiAliasingChange MSAA settings (-1,0,2,4,8)customTitleNameCustom window title namereplaceAssetsPathDirectory path containing custom hash assetsreplaceAssetBundleFilePathsA list of custom assetbundleslocalizationJsonPathCustom localization dict json pathdictsA list of dicts that read by this (Path)
- Prevent nProtect from running during game initialization
- None
Platform Toolset: clang required