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Frequent Asked Questions
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Is this mod compatible with the RemoteTech mod?
No, they are not. RemoteTech disables KSP's CommNet and runs its own infrastructure but this mod depends on CommNet to operate.
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What happens if you install the CommNet Constellation mod on your existing save?
For the first time, all of your existing vessels will be "upgraded" to have Constellation module and related data.
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What happens if you install the CommNet Constellation mod and start a new game?
Nothing bad would happen. Just edit the radio frequency of a ship in the editor and launch away!
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What happens if you remove the CommNet Constellation mod from your game folder?
There are no parts introduced by this mod so your existing vessels would be safe. However, the entire CommNet would revert to the network of the single type. This means every vessel would yell at each other within its range.
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How do I edit my vessel's radio frequencies?
Every antenna has its own frequency and your vessel can have multiple active frequencies at the same time. In the editor or flight, you can right-click and configure each antenna in an user interface.
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How can I overwrite all frequencies of a vessel to the specific frequency in one go?
In the control panel in either flight or tracking station, you can open up the
setupbutton of that vessel and go to the master frequency tab to push your frequency to every antenna of the vessel. -
What is the upper limit on the frequencies created and applied?
The maximum number is 32,768. This means you can have up to 32,768 constellations!
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How do I filter out the long list of crafts?
The list in the mod interface is directly tied to the current Map View's filters. Go click any vessel type in Map View and be amazed!
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What will happen if an existing constellation is deleted?
The deleted constellation's frequency in all vessels and antennas will be reverted to the public constellation.