add skeletal animation to cmake and fix errors#237
add skeletal animation to cmake and fix errors#237baptx wants to merge 1 commit intoJoeyDeVries:masterfrom baptx:master
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When I execute the compiled example Any idea why? Update: I fixed most issues by using the vertex shader file from https://learnopengl.com/Guest-Articles/2020/Skeletal-Animation, copying the fragment shader file from the example Is it possible to make it work with a version of GLSL lower than 4.30? I changed the version to 3.30, fixed some variables errors (using finalBonesMatrices instead of finalBoneMatrices and MAX_BONES instead of MAX_JOINTS) and also added missing parts from the tutorial but there is still a segfault. For the example |
The skeletal animation was not added to cmake for compilation and there were several errors to fix to compile successfully.