This repository was archived by the owner on Oct 16, 2025. It is now read-only.
Releases: GunnableScum/Visibility
Releases · GunnableScum/Visibility
v1.0.2
Here's what's new:
- There's now cross-mod content! If you have CardSleeves installed, you can also experience the effects of our decks with others!
- Divine Packs now offer 2 and 4 choices, respectively.
- JokerDisplay compatibility
Bugfixes:
- Blood Pact no longer destroys every card if your played hand contains a single 6.
- Black Market Packs now respect
G.GAME.banned_keys(Banner compat.) - Some localization inconsistencies
- Flat Earth now localizes Hand Names properly.
- Mind, Pact, and others now have proper space checks
Other changes:
- Minuteman now costs 4$.
v1.0.1
v1.0.0
Full Release
Here's what's new:
- We added 14 more jokers, each with new abilities.
- Lots of Bugs have been fixed, along with a bug fix for Talisman compatibility (#1)
- There's 2 more black market consumables
- There's 2 new decks
- A new seal was added
- 2 new Boss Blinds,
- 2 New Divine cards, featuring the fool of the divine.
If you find any bugs, feel free to open a GitHub Issue or join our Discord!
v1.0.0-DEMO-HF
Small bugfixes.
Fixed:
- Spire now gives the proper seal
- Desideratum now gives the proper Tag
Known issues:
- Desideratum can crash the game on an older version of Steamodded due to the hand-level check
- Visibility Legendaries can appear in the shop if on poptart deck (no idea how)
v1.0.0-DEMO
The Initial Public Release of the Mod
Current additions:
- 46 Jokers
- 9 new Spectrals
- 2 new hand types
- 2 new Consumable Type (with 8 and 2 consumables respectively)
- 2 new Booster Pack Types (with Normal, Jumbo and Mega sizes each)
Thanks for everyone who contributed ideas, code and art! You guys are the best! ❤️
A very special thanks for the people who contributed to VanillaRemade, which was a very good reference for me.