C++ 2D minecraft clone
- Procedural world generation (Terrain & Caves)
- Ray based collision detection
- Block modification
- Player movement
- Client interpolation
- Multithreading (seperate threads for client and server)
- MacOS v10.15+ Universal
- Other operating systems are WIP
premake5 gmake2- Updates makefilesmake config=release- Downloads/Builds dependencies + Builds executable
- git
- gmake
- cmake
- premake5
- C++ compiler
GPLv3 - see LICENSE (files in /vendor/ may have different licenses)