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Pixelcraft

C++ 2D minecraft clone

Features

  • Procedural world generation (Terrain & Caves)
  • Ray based collision detection
  • Block modification
  • Player movement
  • Client interpolation
  • Multithreading (seperate threads for client and server)

Requirements

  • MacOS v10.15+ Universal
  • Other operating systems are WIP

Compilation

GNU Make

  1. premake5 gmake2 - Updates makefiles
  2. make config=release - Downloads/Builds dependencies + Builds executable

Compilation Requirements

  • git
  • gmake
  • cmake
  • premake5
  • C++ compiler

Dependencies

License

GPLv3 - see LICENSE (files in /vendor/ may have different licenses)

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2D minecraft clone

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