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Shops never read NPC regard — standing-based pricing, access, and stock gating #2995

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@ApostateCD

Gap

The full −1000..1000 regard system shipped (NpcRegard/NpcRegardEvent/RegardEventConfig, world/npc_services/regard.py, plus the society/organization reputation twins) — but nothing in the market layer consults it. grep regard over src/world/items/market/ is empty. Reputation with a shopkeeper does nothing: no price adjustment, no access gating, no reserved stock, no refusal of service.

Why

This is the classic "the world remembers you" wire, and it is one read at pricing/purchase time in an already-shipped engine. A shopkeeper who scowls at the character who shook down their neighbor (regard events already accrue from the criminal loops) makes both systems visible at once.

Scope note: deliberately small — consume regard in pricing.py + purchase prerequisites, with tuning rows for thresholds. Not a redesign of either system.

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    priority:laterReal but not MVP-gating; post-MVP scale-out

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