We should force, for this project:
- Warnings as Errors
- Any/All (zero-dependency) static analyzers
- Zero user-facing warnings
- Zero user-facing error/warning messages during normal operation
- Minimal user-facing log messages (maximum clarity, do not spam the user)
To ensure the project is extremely high quality and not leaking any mess into the user's Unity consoles.
We should force, for this project:
To ensure the project is extremely high quality and not leaking any mess into the user's Unity consoles.