Mod
Ver
Description
🧬 Agent's BioLab
2.0
All 11 Bio Lab Legendary weapons in the Workshop — includes Sandwyrm Chainsaw
📦 Agent's Individual Item Kits
5.1
2,683 individual item kits with real game icons — 20 categorized tabs · armor sorted by slot · 5-row layout
♻️ Workshop Recyclers
5.5
2 recycling machines + Incinerator · 5,340 recipes · Returns processed materials — every item in the game covered
🔧 Dev Tools Kit
1.1.3
10 hidden developer tools — Thor's Hammer (fly mode), Transform Tool, and more. All free!
👁️ Night Vision Goggles
2.1
Unlocks hidden NV system — craft at Fabricator/Manufacturer/Machining Bench. No decay, durable, lightweight
☀️ Solar Panel Expansion
1.0
All solar panels and solar backpack in a dedicated Workshop tab with fair pricing
⛏️ Passive Ore Extractor Drills
7.7
23 passive ore extractors — one per ore type · Workshop purchasable · Infinite extraction
🏗️ Building & Construction
Use only ONE FastProcessing variant at a time. They all modify the same recipes.
FastProcessing = passive processors (furnaces, refineries). Faster Crafting = active workbench crafting. They stack.
Mod
Ver
Description
💎 Exotic Economy Overhaul
2.1
66 exchange recipes — convert between Ren/Exotics/Uranium/Biomass, buy/sell all materials, bulk ore smelting
🔨 Tier Upgrade Forge
1.2
26 upgrade recipes — trade up through tool and weapon tiers at the Anvil Bench
⛏️ Waste Not
2.2
Mining yields useful secondary resources instead of Stone · 33 deposit types · Originally by CritFail
Mod
Ver
Description
🥩 No Food Spoilage
2.1
All food and volatiles never spoil · 33 decayable entries · 134 composter recipes
⏱️ Extended Spoil Timers
1.2
Food 5× longer · Other decay 3× longer · 32 items (not compatible with No Food Spoilage)
🔩 Indestructible Tools & Weapons
1.9
192 items set to max durability — tools, weapons, armor, buildings, crafting stations
📦 Stack Size Overhaul
1.4
1,257 items — resources/ammo 5×, everything else 3×, cap 9,999
🐾 Creature Drop Enhancer
1.1
2× all butchery and skinning outputs across 62 recipes
🌾 Fish and Farming Boost
1.1
390 changes — 2× crop growth, +50% harvests, doubled fish spawns, DLC plants included
Mod
Ver
Description
🩹 Modular Affliction Adjuster
2.0
80+ afflictions reduced ~50% penalties · +50% escalation time · -50% damage over time
💊 Modular Buff Enhancer
1.1
83 core buffs + 156 food buffs all boosted ~50% — stacks with talent bonuses
🍳 Culinex Food Boost Fix
2.9
Fixes Chef's Backpack 25% food boost on all 206 foods/drinks/tonics · Adds chicken butchery recipe
👁️ More Eye Colours
2.0
60 new eye colors (69 total) — greens, ambers, purples, blues, greys, reds, and exotics
🐛 Bestiary Fix
1.1
Adds missing Kill/Skin experience events for Sulfur Worm, Sulfur Vesper, Cave Worm, and Vesper
☠️ Difficulty & Performance
1. Install JimK72's Icarus Mod Manager → github.com/Jimk72/Icarus_Software
2. Download the .EXMODZ file for any mod
3. Import drag into Mod Manager and enable
4. PAK mods also copy the .pak to Icarus/Content/Paks/mods/
5. Play!
Rule
Mods
Pick one
FastProcessing 5× / 10× / 15× / 25× / Instant
Not compatible
No Food Spoilage ↔ Extended Spoil Timers
Not compatible
Hardcore Rebalance Pack ↔ Extended Spoil Timers
All players + server
Extended Wire · Turret Variants · Hardcore Rebalance · Performance Optimizer
Everything else
Fully compatible with each other