- Physarum, or more precisely Physarum polycephalum, is an acellular slime mold, or myxogastrid. Myxogastrids are closely related to the cellular slime molds, or dictyostelids, including the well known Dictyostelium discoideum. Physarum is more distantly related to the protostelids (together these groups are discussed as the eumycetozoans, or ‘true’ slime molds) and very distantly related to other species also called slime molds, for example acrasids.
- C++ compiler (g++)
- OpenGL
- GLFW
git clone -v https://github.com/AbelPhilippe/PhysarumCPP
cd PhysaryumCPPchmod +X install.sh
./install.sh{
"tasks": [
{
"type": "cppbuild",
"label": "C/C++: gcc build active file",
"command": "/usr/bin/g++",
"args": [
"-fdiagnostics-color=always",
"-g",
"${workspaceFolder}/*.cpp",
"${workspaceFolder}/glad/*.c",
"-o",
"${fileDirname}/${fileBasenameNoExtension}",
"-lGL",
"-lglfw"
],
"options": {
"cwd": "${fileDirname}"
},
"problemMatcher": [
"$gcc"
],
"group": {
"kind": "build",
"isDefault": true
},
"detail": "Task generated by Debugger."
}
],
"version": "2.0.0"
}mkdir build
cd build
cmake ..
cmake --build .
./simg++ main.cpp glad/glad.c -o sim -lglfw -lGL -ldlg++ main.cpp glad.c -o sim.exe -lglfw3 -lopengl32 -lgdi32- Colours
- Game concept
- Output modeling
