Skip to content

How To Best Handle Worldspace UI For VR #3062

@TKTSWalker

Description

@TKTSWalker

I'm working on a Stride3D project and would like to render a number of UIs onto the screen for VR. However, the setup of a render texture for each page gets extremely taxing. Is there any way to do so in a better way?

I wanted to use the UI object but that does not seem to work unfortunately.

I would be fine with using sprites and the like to create a UI system template, turn it into a prefab and open source it but i'm on a time budget to have a project completed by March.

Image

Metadata

Metadata

Assignees

No one assigned

    Labels

    questionFurther information is requested

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions