Is it possible to "Glue" models together? #3114
Answered
by
Eideren
adjacent-dollar
asked this question in
Newcomers
-
|
Like, for example, imagine a sphere that has a rigidbody collider and then imagine a mesh with no collision that I want to glue to that sphere The sphere would act the same and roll the same but it would have that mesh as a visual If it has multiple methods, please list them all, I want to know what's best for my game (plus I want to make it able to run on even really horrendous hardware so all help is accepted) |
Beta Was this translation helpful? Give feedback.
Answered by
Eideren
Apr 1, 2026
Replies: 1 comment
-
|
Set the transform parent of the model to the sphere. It's the simplest and most efficient. |
Beta Was this translation helpful? Give feedback.
0 replies
Answer selected by
adjacent-dollar
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Set the transform parent of the model to the sphere. It's the simplest and most efficient.