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1 | 1 | // Copyright (c) .NET Foundation and Contributors (https://dotnetfoundation.org/ & https://stride3d.net) and Silicon Studio Corp. (https://www.siliconstudio.co.jp) |
2 | 2 | // Distributed under the MIT license. See the LICENSE.md file in the project root for more information. |
| 3 | + |
3 | 4 | #if STRIDE_PLATFORM_DESKTOP |
| 5 | + |
4 | 6 | using System; |
5 | 7 | using System.IO; |
6 | 8 | using System.Runtime.InteropServices; |
| 9 | + |
7 | 10 | using FreeImageAPI; |
| 11 | + |
8 | 12 | using Stride.Core; |
9 | | -using RotateFlipType = FreeImageAPI.RotateFlipType; |
10 | 13 |
|
11 | | -namespace Stride.Graphics |
| 14 | +namespace Stride.Graphics; |
| 15 | + |
| 16 | +internal partial class StandardImageHelper |
12 | 17 | { |
| 18 | + static StandardImageHelper() |
| 19 | + { |
| 20 | + NativeLibraryHelper.PreloadLibrary("freeimage", typeof(StandardImageHelper)); |
| 21 | + } |
| 22 | + |
13 | 23 | /// <summary> |
14 | | - /// This class is responsible to provide image loader for png, gif, bmp. |
| 24 | + /// Loads an image from a block of unmanaged memory. |
15 | 25 | /// </summary> |
16 | | - partial class StandardImageHelper |
| 26 | + /// <param name="pSource"> |
| 27 | + /// A pointer to the beginning of the unmanaged memory block containing the image data. |
| 28 | + /// </param> |
| 29 | + /// <param name="size"> |
| 30 | + /// The size, in bytes, of the memory block pointed to by <paramref name="pSource"/>. |
| 31 | + /// </param> |
| 32 | + /// <param name="makeACopy"> |
| 33 | + /// A value indicating whether to make a copy of the image data (<see langword="true"/>), |
| 34 | + /// or to use the provided memory directly (<see langword="false"/>). |
| 35 | + /// If <see langword="false"/>, the method may free the memory after loading. |
| 36 | + /// </param> |
| 37 | + /// <param name="handle"> |
| 38 | + /// An optional <see cref="GCHandle"/> associated with the memory block. |
| 39 | + /// If provided, the handle will be freed after loading the image. |
| 40 | + /// </param> |
| 41 | + /// <returns>An <see cref="Image"/> object containing the loaded image data.</returns> |
| 42 | + /// <remarks> |
| 43 | + /// The image is loaded with a pixel format of <see cref="PixelFormat.B8G8R8A8_UNorm"/> |
| 44 | + /// and is vertically flipped to match expected orientation. |
| 45 | + /// </remarks> |
| 46 | + public static unsafe Image LoadFromMemory(IntPtr pSource, int size, bool makeACopy, GCHandle? handle) |
17 | 47 | { |
18 | | - static StandardImageHelper() |
19 | | - { |
20 | | - NativeLibraryHelper.PreloadLibrary("freeimage", typeof(StandardImageHelper)); |
21 | | - } |
| 48 | + using var memoryStream = new UnmanagedMemoryStream((byte*) pSource, size, capacity: size, access: FileAccess.Read); |
| 49 | + using var bitmap = FreeImageBitmap.FromStream(memoryStream); |
22 | 50 |
|
23 | | - public static unsafe Image LoadFromMemory(IntPtr pSource, int size, bool makeACopy, GCHandle? handle) |
24 | | - { |
25 | | - using var memoryStream = new UnmanagedMemoryStream((byte*)pSource, size, capacity: size, access: FileAccess.Read); |
26 | | - using var bitmap = FreeImageBitmap.FromStream(memoryStream); |
27 | | - |
28 | | - bitmap.RotateFlip(RotateFlipType.RotateNoneFlipY); |
29 | | - bitmap.ConvertColorDepth(FREE_IMAGE_COLOR_DEPTH.FICD_32_BPP); |
30 | | - |
31 | | - var image = Image.New2D(bitmap.Width, bitmap.Height, 1, PixelFormat.B8G8R8A8_UNorm, 1, bitmap.Line); |
32 | | - |
33 | | - try |
34 | | - { |
35 | | - // TODO: Test if still necessary |
36 | | - // Directly load image as RGBA instead of BGRA, because OpenGL ES devices don't support it out of the box (extension). |
37 | | - MemoryUtilities.CopyWithAlignmentFallback((void*)image.PixelBuffer[0].DataPointer, (void*)bitmap.Bits, (uint)image.PixelBuffer[0].BufferStride); |
38 | | - } |
39 | | - finally |
40 | | - { |
41 | | - if (handle != null) |
42 | | - handle.Value.Free(); |
43 | | - else if (!makeACopy) |
44 | | - MemoryUtilities.Free(pSource); |
45 | | - } |
46 | | - |
47 | | - return image; |
48 | | - } |
| 51 | + bitmap.RotateFlip(FreeImageAPI.RotateFlipType.RotateNoneFlipY); |
| 52 | + bitmap.ConvertColorDepth(FREE_IMAGE_COLOR_DEPTH.FICD_32_BPP); |
49 | 53 |
|
50 | | - public static void SaveGifFromMemory(PixelBuffer[] pixelBuffers, int count, ImageDescription description, Stream imageStream) |
51 | | - { |
52 | | - SaveFromMemory(pixelBuffers, description, imageStream, FREE_IMAGE_FORMAT.FIF_GIF); |
53 | | - } |
| 54 | + var image = Image.New2D(bitmap.Width, bitmap.Height, |
| 55 | + mipMapCount: 1, arraySize: 1, rowStride: bitmap.Line, |
| 56 | + format: PixelFormat.B8G8R8A8_UNorm); |
54 | 57 |
|
55 | | - public static void SaveTiffFromMemory(PixelBuffer[] pixelBuffers, int count, ImageDescription description, Stream imageStream) |
| 58 | + try |
56 | 59 | { |
57 | | - SaveFromMemory(pixelBuffers, description, imageStream, FREE_IMAGE_FORMAT.FIF_TIFF); |
| 60 | + // TODO: Test if still necessary |
| 61 | + // Directly load image as RGBA instead of BGRA, because OpenGL ES devices don't support it out of the box (extension). |
| 62 | + MemoryUtilities.CopyWithAlignmentFallback(destination: (void*) image.PixelBuffer[0].DataPointer, |
| 63 | + source: (void*) bitmap.Bits, |
| 64 | + byteCount: (uint) image.PixelBuffer[0].BufferStride); |
58 | 65 | } |
59 | | - |
60 | | - public static void SaveBmpFromMemory(PixelBuffer[] pixelBuffers, int count, ImageDescription description, Stream imageStream) |
| 66 | + finally |
61 | 67 | { |
62 | | - SaveFromMemory(pixelBuffers, description, imageStream, FREE_IMAGE_FORMAT.FIF_BMP); |
| 68 | + if (handle is not null) |
| 69 | + handle.Value.Free(); |
| 70 | + else if (!makeACopy) |
| 71 | + MemoryUtilities.Free(pSource); |
63 | 72 | } |
64 | 73 |
|
65 | | - public static void SaveJpgFromMemory(PixelBuffer[] pixelBuffers, int count, ImageDescription description, Stream imageStream) |
| 74 | + return image; |
| 75 | + } |
| 76 | + |
| 77 | + |
| 78 | + /// <summary> |
| 79 | + /// Saves a GIF image to the specified stream using pixel data from memory. |
| 80 | + /// </summary> |
| 81 | + /// <param name="pixelBuffers"> |
| 82 | + /// An array of pixel buffers containing the image data to copy into the bitmap. |
| 83 | + /// </param> |
| 84 | + /// <param name="count"> |
| 85 | + /// The number of pixel buffers to use when saving the image. |
| 86 | + /// Must be greater than zero and less than or equal to the length of <paramref name="pixelBuffers"/>. |
| 87 | + /// </param> |
| 88 | + /// <param name="description"> |
| 89 | + /// An <see cref="ImageDescription"/> structure that specifies the properties of the image, |
| 90 | + /// such as width, height, and pixel format. |
| 91 | + /// </param> |
| 92 | + /// <param name="imageStream"> |
| 93 | + /// The stream to which the GIF image will be written. The stream must be writable. |
| 94 | + /// </param> |
| 95 | + public static void SaveGifFromMemory(PixelBuffer[] pixelBuffers, int count, ImageDescription description, Stream imageStream) |
| 96 | + { |
| 97 | + using var bitmap = new FreeImageBitmap(description.Width, description.Height); |
| 98 | + PrepareImageForSaving(bitmap, pixelBuffers, description); |
| 99 | + bitmap.Save(imageStream, FREE_IMAGE_FORMAT.FIF_GIF); |
| 100 | + } |
| 101 | + |
| 102 | + /// <summary> |
| 103 | + /// Saves a TIFF image to the specified stream using pixel data from memory. |
| 104 | + /// </summary> |
| 105 | + /// <param name="pixelBuffers"> |
| 106 | + /// An array of pixel buffers containing the image data to copy into the bitmap. |
| 107 | + /// </param> |
| 108 | + /// <param name="count"> |
| 109 | + /// The number of pixel buffers to use when saving the image. |
| 110 | + /// Must be greater than zero and less than or equal to the length of <paramref name="pixelBuffers"/>. |
| 111 | + /// </param> |
| 112 | + /// <param name="description"> |
| 113 | + /// An <see cref="ImageDescription"/> structure that specifies the properties of the image, |
| 114 | + /// such as width, height, and pixel format. |
| 115 | + /// </param> |
| 116 | + /// <param name="imageStream"> |
| 117 | + /// The stream to which the TIFF image will be written. The stream must be writable. |
| 118 | + /// </param> |
| 119 | + public static void SaveTiffFromMemory(PixelBuffer[] pixelBuffers, int count, ImageDescription description, Stream imageStream) |
| 120 | + { |
| 121 | + using var bitmap = new FreeImageBitmap(description.Width, description.Height); |
| 122 | + PrepareImageForSaving(bitmap, pixelBuffers, description); |
| 123 | + bitmap.Save(imageStream, FREE_IMAGE_FORMAT.FIF_TIFF); |
| 124 | + } |
| 125 | + |
| 126 | + /// <summary> |
| 127 | + /// Saves a BMP image to the specified stream using pixel data from memory. |
| 128 | + /// </summary> |
| 129 | + /// <param name="pixelBuffers"> |
| 130 | + /// An array of pixel buffers containing the image data to copy into the bitmap. |
| 131 | + /// </param> |
| 132 | + /// <param name="count"> |
| 133 | + /// The number of pixel buffers to use when saving the image. |
| 134 | + /// Must be greater than zero and less than or equal to the length of <paramref name="pixelBuffers"/>. |
| 135 | + /// </param> |
| 136 | + /// <param name="description"> |
| 137 | + /// An <see cref="ImageDescription"/> structure that specifies the properties of the image, |
| 138 | + /// such as width, height, and pixel format. |
| 139 | + /// </param> |
| 140 | + /// <param name="imageStream"> |
| 141 | + /// The stream to which the BMP image will be written. The stream must be writable. |
| 142 | + /// </param> |
| 143 | + public static void SaveBmpFromMemory(PixelBuffer[] pixelBuffers, int count, ImageDescription description, Stream imageStream) |
| 144 | + { |
| 145 | + using var bitmap = new FreeImageBitmap(description.Width, description.Height); |
| 146 | + PrepareImageForSaving(bitmap, pixelBuffers, description); |
| 147 | + bitmap.Save(imageStream, FREE_IMAGE_FORMAT.FIF_BMP); |
| 148 | + } |
| 149 | + |
| 150 | + /// <summary> |
| 151 | + /// Saves a JPEG image to the specified stream using pixel data from memory. |
| 152 | + /// </summary> |
| 153 | + /// <param name="pixelBuffers"> |
| 154 | + /// An array of pixel buffers containing the image data to copy into the bitmap. |
| 155 | + /// </param> |
| 156 | + /// <param name="count"> |
| 157 | + /// The number of pixel buffers to use when saving the image. |
| 158 | + /// Must be greater than zero and less than or equal to the length of <paramref name="pixelBuffers"/>. |
| 159 | + /// </param> |
| 160 | + /// <param name="description"> |
| 161 | + /// An <see cref="ImageDescription"/> structure that specifies the properties of the image, |
| 162 | + /// such as width, height, and pixel format. |
| 163 | + /// </param> |
| 164 | + /// <param name="imageStream"> |
| 165 | + /// The stream to which the JPEG image will be written. The stream must be writable. |
| 166 | + /// </param> |
| 167 | + /// <remarks> |
| 168 | + /// The image is saved with a default quality of 90 and 4:2:0 chroma subsampling. |
| 169 | + /// </remarks> |
| 170 | + public static void SaveJpgFromMemory(PixelBuffer[] pixelBuffers, int count, ImageDescription description, Stream imageStream) |
| 171 | + { |
| 172 | + using var bitmap = new FreeImageBitmap(description.Width, description.Height); |
| 173 | + PrepareImageForSaving(bitmap, pixelBuffers, description); |
| 174 | + |
| 175 | + // Set JPEG quality to 90 and 4:2:0 subsampling by default |
| 176 | + var flags = (FREE_IMAGE_SAVE_FLAGS) 90 |
| 177 | + | FREE_IMAGE_SAVE_FLAGS.JPEG_SUBSAMPLING_420; |
| 178 | + |
| 179 | + bitmap.Save(imageStream, FREE_IMAGE_FORMAT.FIF_JPEG, flags); |
| 180 | + } |
| 181 | + |
| 182 | + /// <summary> |
| 183 | + /// Saves a PNG image to the specified stream using pixel data from memory. |
| 184 | + /// </summary> |
| 185 | + /// <param name="pixelBuffers"> |
| 186 | + /// An array of pixel buffers containing the image data to copy into the bitmap. |
| 187 | + /// </param> |
| 188 | + /// <param name="count"> |
| 189 | + /// The number of pixel buffers to use when saving the image. |
| 190 | + /// Must be greater than zero and less than or equal to the length of <paramref name="pixelBuffers"/>. |
| 191 | + /// </param> |
| 192 | + /// <param name="description"> |
| 193 | + /// An <see cref="ImageDescription"/> structure that specifies the properties of the image, |
| 194 | + /// such as width, height, and pixel format. |
| 195 | + /// </param> |
| 196 | + /// <param name="imageStream"> |
| 197 | + /// The stream to which the PNG image will be written. The stream must be writable. |
| 198 | + /// </param> |
| 199 | + public static void SavePngFromMemory(PixelBuffer[] pixelBuffers, int count, ImageDescription description, Stream imageStream) |
| 200 | + { |
| 201 | + using var bitmap = new FreeImageBitmap(description.Width, description.Height); |
| 202 | + PrepareImageForSaving(bitmap, pixelBuffers, description); |
| 203 | + bitmap.Save(imageStream, FREE_IMAGE_FORMAT.FIF_PNG); |
| 204 | + } |
| 205 | + |
| 206 | + /// <summary> |
| 207 | + /// Saves a WMP (Windows Media Photo) image to the specified stream using pixel data from memory. |
| 208 | + /// </summary> |
| 209 | + /// <param name="pixelBuffers"> |
| 210 | + /// An array of pixel buffers containing the image data to copy into the bitmap. |
| 211 | + /// </param> |
| 212 | + /// <param name="count"> |
| 213 | + /// The number of pixel buffers to use when saving the image. |
| 214 | + /// Must be greater than zero and less than or equal to the length of <paramref name="pixelBuffers"/>. |
| 215 | + /// </param> |
| 216 | + /// <param name="description"> |
| 217 | + /// An <see cref="ImageDescription"/> structure that specifies the properties of the image, |
| 218 | + /// such as width, height, and pixel format. |
| 219 | + /// </param> |
| 220 | + /// <param name="imageStream"> |
| 221 | + /// The stream to which the WMP image will be written. The stream must be writable. |
| 222 | + /// </param> |
| 223 | + /// <exception cref="NotImplementedException">The method is not implemented.</exception> |
| 224 | + public static void SaveWmpFromMemory(PixelBuffer[] pixelBuffers, int count, ImageDescription description, Stream imageStream) |
| 225 | + { |
| 226 | + throw new NotImplementedException(); |
| 227 | + } |
| 228 | + |
| 229 | + |
| 230 | + /// <summary> |
| 231 | + /// Prepares the specified bitmap for saving by converting its color depth to 32 bits per pixel, |
| 232 | + /// copying pixel data from the provided buffers according to the image format, |
| 233 | + /// and flipping the image vertically. |
| 234 | + /// </summary> |
| 235 | + /// <param name="bitmap">The bitmap to be prepared for saving.</param> |
| 236 | + /// <param name="pixelBuffers"> |
| 237 | + /// An array of pixel buffers containing the image data to copy into the bitmap. |
| 238 | + /// </param> |
| 239 | + /// <param name="description">The description of the image.</param> |
| 240 | + /// <exception cref="ArgumentException"> |
| 241 | + /// The pixel format specified in <paramref name="description"/> is not supported. |
| 242 | + /// Supported formats are <see cref="PixelFormat.B8G8R8A8_UNorm"/>, <see cref="PixelFormat.B8G8R8A8_UNorm_SRgb"/>, |
| 243 | + /// <see cref="PixelFormat.R8G8B8A8_UNorm"/>, <see cref="PixelFormat.R8G8B8A8_UNorm_SRgb"/>, |
| 244 | + /// <see cref="PixelFormat.R8_UNorm"/>, and <see cref="PixelFormat.A8_UNorm"/>. |
| 245 | + /// </exception> |
| 246 | + private static unsafe void PrepareImageForSaving(FreeImageBitmap bitmap, PixelBuffer[] pixelBuffers, ImageDescription description) |
| 247 | + { |
| 248 | + // Ensure 32 bits per pixel |
| 249 | + bitmap.ConvertColorDepth(FREE_IMAGE_COLOR_DEPTH.FICD_32_BPP); |
| 250 | + |
| 251 | + // Copy the image data according to the format |
| 252 | + var format = description.Format; |
| 253 | + if (format is PixelFormat.R8G8B8A8_UNorm or PixelFormat.R8G8B8A8_UNorm_SRgb) |
66 | 254 | { |
67 | | - SaveFromMemory(pixelBuffers, description, imageStream, FREE_IMAGE_FORMAT.FIF_JPEG); |
| 255 | + CopyMemoryBGRA(dest: bitmap.Bits, src: pixelBuffers[0].DataPointer, |
| 256 | + sizeInBytesToCopy: pixelBuffers[0].BufferStride); |
68 | 257 | } |
69 | | - |
70 | | - public static void SavePngFromMemory(PixelBuffer[] pixelBuffers, int count, ImageDescription description, Stream imageStream) |
| 258 | + else if (format is PixelFormat.B8G8R8A8_UNorm or PixelFormat.B8G8R8A8_UNorm_SRgb) |
71 | 259 | { |
72 | | - SaveFromMemory(pixelBuffers, description, imageStream, FREE_IMAGE_FORMAT.FIF_PNG); |
| 260 | + MemoryUtilities.CopyWithAlignmentFallback(destination: (void*) bitmap.Bits, |
| 261 | + source: (void*) pixelBuffers[0].DataPointer, |
| 262 | + byteCount: (uint) pixelBuffers[0].BufferStride); |
73 | 263 | } |
74 | | - |
75 | | - public static void SaveWmpFromMemory(PixelBuffer[] pixelBuffers, int count, ImageDescription description, Stream imageStream) |
| 264 | + else if (format is PixelFormat.R8_UNorm or PixelFormat.A8_UNorm) |
76 | 265 | { |
77 | | - throw new NotImplementedException(); |
| 266 | + // TODO: Ideally we will want to support grayscale images, but SpriteBatch can only render RGBA for now, |
| 267 | + // so convert the grayscale image as RGBA and save it |
| 268 | + CopyMemoryRRR1(dest: bitmap.Bits, src: pixelBuffers[0].DataPointer, |
| 269 | + sizeInBytesToCopy: pixelBuffers[0].BufferStride); |
78 | 270 | } |
79 | | - |
80 | | - private static unsafe void SaveFromMemory(PixelBuffer[] pixelBuffers, ImageDescription description, Stream imageStream, FREE_IMAGE_FORMAT imageFormat) |
| 271 | + else |
81 | 272 | { |
82 | | - using var bitmap = new FreeImageBitmap(description.Width, description.Height); |
83 | | - bitmap.ConvertColorDepth(FREE_IMAGE_COLOR_DEPTH.FICD_32_BPP); |
84 | | - |
85 | | - // Copy memory |
86 | | - var format = description.Format; |
87 | | - if (format is PixelFormat.R8G8B8A8_UNorm or PixelFormat.R8G8B8A8_UNorm_SRgb) |
88 | | - { |
89 | | - CopyMemoryBGRA(bitmap.Bits, pixelBuffers[0].DataPointer, pixelBuffers[0].BufferStride); |
90 | | - } |
91 | | - else if (format is PixelFormat.B8G8R8A8_UNorm or PixelFormat.B8G8R8A8_UNorm_SRgb) |
92 | | - { |
93 | | - MemoryUtilities.CopyWithAlignmentFallback((void*)bitmap.Bits, (void*)pixelBuffers[0].DataPointer, (uint)pixelBuffers[0].BufferStride); |
94 | | - } |
95 | | - else if (format is PixelFormat.R8_UNorm or PixelFormat.A8_UNorm) |
96 | | - { |
97 | | - // TODO Ideally we will want to support grayscale images, but the SpriteBatch can only render RGBA for now |
98 | | - // so convert the grayscale image as an RGBA and save it |
99 | | - CopyMemoryRRR1(bitmap.Bits, pixelBuffers[0].DataPointer, pixelBuffers[0].BufferStride); |
100 | | - } |
101 | | - else |
102 | | - { |
103 | | - throw new ArgumentException( |
104 | | - message: |
105 | | - $"The pixel format {format} is not supported. Supported formats are {PixelFormat.B8G8R8A8_UNorm}, {PixelFormat.B8G8R8A8_UNorm_SRgb}, {PixelFormat.R8G8B8A8_UNorm}, {PixelFormat.R8G8B8A8_UNorm_SRgb}, {PixelFormat.R8_UNorm}, {PixelFormat.A8_UNorm}", |
106 | | - paramName: nameof(description)); |
107 | | - } |
108 | | - |
109 | | - // Save |
110 | | - bitmap.RotateFlip(RotateFlipType.RotateNoneFlipY); |
111 | | - bitmap.Save(imageStream, imageFormat); |
| 273 | + throw new ArgumentException( |
| 274 | + message: |
| 275 | + $"The pixel format {format} is not supported. Supported formats are {PixelFormat.B8G8R8A8_UNorm}, {PixelFormat.B8G8R8A8_UNorm_SRgb}, {PixelFormat.R8G8B8A8_UNorm}, {PixelFormat.R8G8B8A8_UNorm_SRgb}, {PixelFormat.R8_UNorm}, and {PixelFormat.A8_UNorm}", |
| 276 | + paramName: nameof(description)); |
112 | 277 | } |
| 278 | + |
| 279 | + // Flip the image vertically |
| 280 | + bitmap.RotateFlip(FreeImageAPI.RotateFlipType.RotateNoneFlipY); |
113 | 281 | } |
114 | 282 | } |
| 283 | + |
115 | 284 | #endif |
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