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fix: Review Graphics Compositor #322

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@VaclavElias

2D - Tonemapping in Post Processing is the reason for the grayed out look

D4rkDuck: Btw. the default tonemapping in Post Processing is the reason for the grayed out look. Disabling it, gives the intended asset look

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Original: https://discord.com/channels/500285081265635328/500292388820877322/1464645793435877552

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    engineeringMakes the pull request to appear in the "Engineering" section of the next release note

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