Description
AActor::bActorEnableCollision is not currently persisted on authority handover. This can lead to various physics/collision related issues after an authority transfer.
Workaround
If modifying AActor::bActorEnableCollision from it's default state, re-apply those changes within Actor::OnAuthorityGained.
Internal ticket:
UNR-4146
Environment
- HEAD of UnrealGDK
master & UnrealEngine 4.26-SpatialOSUnrealGDK
- Windows 10
Description
AActor::bActorEnableCollisionis not currently persisted on authority handover. This can lead to various physics/collision related issues after an authority transfer.Workaround
If modifying
AActor::bActorEnableCollisionfrom it's default state, re-apply those changes withinActor::OnAuthorityGained.Internal ticket:
UNR-4146
Environment
master& UnrealEngine4.26-SpatialOSUnrealGDK