I’m making a JSesh-based font.
Phase 1 OK: part of extended block; UnicodiaSesh + NewGardiner = all characters
Phase 2 OK: part of extended block; no major deviations from Unicode
Working on phase 3: main block + part of extended
Hard, 20 issues per 32 glyphs.
https://github.com/Mercury13/unicodia/tree/main/Font-Source/Egyptian2/svg-my
More than 600 glyphs done, incl. >200 new
The rest directories are JSesh’s sources, technical caches, and minor remakes to prevent FontForge from complaining
Colour codes:
Red = rigs e.g. to make even distances. (Except crimson, that’s normal objects)
Violet = convert to curves.
Yellow = subtract from object
I’m making a JSesh-based font.
Phase 1 OK: part of extended block; UnicodiaSesh + NewGardiner = all characters
Phase 2 OK: part of extended block; no major deviations from Unicode
Working on phase 3: main block + part of extended
Hard, 20 issues per 32 glyphs.
https://github.com/Mercury13/unicodia/tree/main/Font-Source/Egyptian2/svg-my
More than 600 glyphs done, incl. >200 new
The rest directories are JSesh’s sources, technical caches, and minor remakes to prevent FontForge from complaining
Colour codes:
Red = rigs e.g. to make even distances. (Except crimson, that’s normal objects)
Violet = convert to curves.
Yellow = subtract from object