@@ -221,7 +221,7 @@ class SetupRulesPanel : JPanel(MigLayout("fill")) {
221221 }
222222 val valid = width != null && width in GameConstants .MIN_ARENA_SIZE .. GameConstants .MAX_ARENA_SIZE
223223 if (valid) {
224- gameSetup.arenaWidth = width!!
224+ gameSetup.arenaWidth = width
225225 } else {
226226 showMessage(
227227 String .format(
@@ -244,7 +244,7 @@ class SetupRulesPanel : JPanel(MigLayout("fill")) {
244244 }
245245 val valid = height != null && height in GameConstants .MIN_ARENA_SIZE .. GameConstants .MAX_ARENA_SIZE
246246 if (valid) {
247- gameSetup.arenaHeight = height!!
247+ gameSetup.arenaHeight = height
248248 } else {
249249 showMessage(
250250 String .format(
@@ -267,7 +267,7 @@ class SetupRulesPanel : JPanel(MigLayout("fill")) {
267267 }
268268 val valid = minNum != null && minNum in GameConstants .MIN_NUM_PARTICIPANTS .. GameConstants .MAX_NUM_PARTICIPANTS
269269 if (valid) {
270- gameSetup.minNumberOfParticipants = minNum!!
270+ gameSetup.minNumberOfParticipants = minNum
271271 } else {
272272 showMessage(
273273 String .format(
@@ -299,7 +299,7 @@ class SetupRulesPanel : JPanel(MigLayout("fill")) {
299299 val valid = minNum != null && maxNum != null &&
300300 (minNum in GameConstants .MIN_NUM_PARTICIPANTS .. GameConstants .MAX_NUM_PARTICIPANTS ) && (maxNum in minNum.. GameConstants .MAX_NUM_PARTICIPANTS )
301301 if (valid) {
302- gameSetup.maxNumberOfParticipants = maxNum!!
302+ gameSetup.maxNumberOfParticipants = maxNum
303303 } else {
304304 if (maxNum == null || maxNum > GameConstants .MAX_NUM_PARTICIPANTS ) {
305305 showMessage(
@@ -325,7 +325,7 @@ class SetupRulesPanel : JPanel(MigLayout("fill")) {
325325 }
326326 val valid = numRounds != null && numRounds in 1 .. GameConstants .MAX_NUM_ROUNDS
327327 if (valid) {
328- gameSetup.numberOfRounds = numRounds!!
328+ gameSetup.numberOfRounds = numRounds
329329 } else {
330330 showMessage(String .format(Messages .get(" num_rounds_range" ), GameConstants .MAX_NUM_ROUNDS ))
331331
@@ -342,7 +342,7 @@ class SetupRulesPanel : JPanel(MigLayout("fill")) {
342342 }
343343 val valid = rate != null && rate > 0 && rate <= GameConstants .MAX_GUN_COOLING
344344 if (valid) {
345- gameSetup.gunCoolingRate = rate!!
345+ gameSetup.gunCoolingRate = rate
346346 } else {
347347 showMessage(
348348 String .format(
@@ -364,7 +364,7 @@ class SetupRulesPanel : JPanel(MigLayout("fill")) {
364364 }
365365 val valid = turns != null && turns in 0 .. GameConstants .MAX_INACTIVITY_TURNS
366366 if (valid) {
367- gameSetup.maxInactivityTurns = turns!!
367+ gameSetup.maxInactivityTurns = turns
368368 } else {
369369 showMessage(
370370 String .format(
@@ -386,7 +386,7 @@ class SetupRulesPanel : JPanel(MigLayout("fill")) {
386386 }
387387 val valid = timeout != null && timeout >= 0
388388 if (valid) {
389- gameSetup.readyTimeout = timeout!!
389+ gameSetup.readyTimeout = timeout
390390 } else {
391391 showMessage(
392392 String .format(
@@ -408,7 +408,7 @@ class SetupRulesPanel : JPanel(MigLayout("fill")) {
408408 }
409409 val valid = timeout != null && timeout >= 0
410410 if (valid) {
411- gameSetup.turnTimeout = timeout!!
411+ gameSetup.turnTimeout = timeout
412412 } else {
413413 showMessage(
414414 String .format(
@@ -421,4 +421,4 @@ class SetupRulesPanel : JPanel(MigLayout("fill")) {
421421 }
422422 return valid
423423 }
424- }
424+ }
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