-
-
Notifications
You must be signed in to change notification settings - Fork 433
Expand file tree
/
Copy pathsetup.py
More file actions
executable file
·507 lines (421 loc) · 18.8 KB
/
setup.py
File metadata and controls
executable file
·507 lines (421 loc) · 18.8 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
import sys
import sysconfig
from os import environ, path
from pathlib import Path
from setuptools import find_packages, setup
from setuptools.extension import Extension
# needed for isolated environment
sys.path.insert(0, str(Path(__file__).parent.resolve()))
from scalene.scalene_config import scalene_version
sys.path.pop(0)
if sys.platform == "darwin":
import sysconfig
mdt = "MACOSX_DEPLOYMENT_TARGET"
target = environ[mdt] if mdt in environ else sysconfig.get_config_var(mdt)
# target >= 10.9 is required for gcc/clang to find libstdc++ headers
if [int(n) for n in target.split(".")] < [10, 9]:
from os import execve
newenv = environ.copy()
newenv[mdt] = "10.9"
execve(sys.executable, [sys.executable] + sys.argv, newenv)
def compiler_archs(compiler: str):
"""Discovers what platforms the given compiler supports; intended for MacOS use"""
import subprocess
import tempfile
print(f"Compiler: {compiler}")
arch_flags = []
# see also the architectures tested for in .github/workflows/build-and-upload.yml
for arch in ["x86_64", "arm64", "arm64e"]:
with tempfile.TemporaryDirectory() as tmpdir:
cpp = Path(tmpdir) / "test.cxx"
cpp.write_text("int main() {return 0;}\n")
out = Path(tmpdir) / "a.out"
p = subprocess.run(
[compiler, "-arch", arch, str(cpp), "-o", str(out)], capture_output=True
)
if p.returncode == 0:
arch_flags += ["-arch", arch]
print(f"Discovered {compiler} arch flags: {arch_flags}")
return arch_flags
def extra_compile_args():
"""Returns extra compiler args for platform."""
if sys.platform == "win32":
return ["/std:c++14"] # for Visual Studio C++
return ["-std=c++14"]
def get_extra_link_args():
"""Get extra link args for Windows to link against Python library."""
if sys.platform != "win32":
return []
# On Windows, we need to explicitly link against pythonXX.lib
# Pass the full path to ensure the linker finds it
version = f"{sys.version_info.major}{sys.version_info.minor}"
python_lib = path.join(sys.prefix, 'libs', f'python{version}.lib')
print(f"DEBUG: Looking for Python lib at: {python_lib}")
print(f"DEBUG: Exists: {path.exists(python_lib)}")
if path.exists(python_lib):
# Use /DEFAULTLIB to force linking
return [f'/DEFAULTLIB:{python_lib}']
# Fallback
return [f'/DEFAULTLIB:python{version}.lib']
def make_command():
"""Returns the make command for the current platform."""
return "make"
def cmake_available():
"""Check if CMake is available on the system."""
import shutil
return shutil.which('cmake') is not None
def dll_suffix():
"""Returns the file suffix ("extension") of a DLL"""
if sys.platform == "win32":
return ".dll"
if sys.platform == "darwin":
return ".dylib"
return ".so"
def read_file(name):
"""Returns a file's contents"""
with open(path.join(path.dirname(__file__), name), encoding="utf-8") as f:
return f.read()
def build_gui_bundle():
"""Build the scalene-gui TypeScript bundle.
Tries multiple approaches in order:
1. If bundle already exists, skip
2. Try using esbuild directly (fastest, no npm needed if esbuild installed globally)
3. Fall back to npm if esbuild not found
"""
import shutil
import subprocess
gui_dir = path.join(path.dirname(__file__), "scalene", "scalene-gui")
bundle_file = path.join(gui_dir, "scalene-gui-bundle.js")
# Skip if bundle already exists
if path.exists(bundle_file):
print(f"GUI bundle already exists: {bundle_file}")
return True
# Check if node_modules exists (dependencies installed)
node_modules = path.join(gui_dir, "node_modules")
if not path.exists(node_modules):
# Need to install dependencies first
npm_cmd = shutil.which("npm")
if npm_cmd:
print("Installing GUI dependencies...")
try:
subprocess.run([npm_cmd, "install"], cwd=gui_dir, check=True)
except subprocess.CalledProcessError as e:
print(f"Warning: Failed to install dependencies: {e}")
return False
else:
print("Warning: npm not found and node_modules missing.")
print("Please run 'npm install' in scalene/scalene-gui/")
return False
# Try esbuild directly first (works if installed globally or in node_modules)
esbuild_cmd = shutil.which("esbuild")
if not esbuild_cmd:
# Check node_modules/.bin
esbuild_local = path.join(gui_dir, "node_modules", ".bin", "esbuild")
if path.exists(esbuild_local):
esbuild_cmd = esbuild_local
if esbuild_cmd:
print("Building scalene-gui TypeScript bundle with esbuild...")
try:
subprocess.run([
esbuild_cmd,
"scalene-gui.ts",
"--bundle",
"--minify",
"--sourcemap",
"--target=es2020",
"--outfile=scalene-gui-bundle.js",
"--define:process.env.LANG=\"en_US.UTF-8\""
], cwd=gui_dir, check=True)
print("GUI bundle built successfully.")
return True
except subprocess.CalledProcessError as e:
print(f"Warning: esbuild failed: {e}")
# Fall back to npm run build
npm_cmd = shutil.which("npm")
if npm_cmd:
print("Building scalene-gui TypeScript bundle with npm...")
try:
subprocess.run([npm_cmd, "run", "build"], cwd=gui_dir, check=True)
print("GUI bundle built successfully.")
return True
except subprocess.CalledProcessError as e:
print(f"Warning: npm build failed: {e}")
print("Warning: Could not build GUI bundle.")
print("Please install Node.js and run 'npm install && npm run build' in scalene/scalene-gui/")
return False
import setuptools.command.egg_info
def fetch_vendor_deps_windows():
"""Fetch vendor dependencies on Windows using git."""
import shutil
import subprocess
vendor_dir = path.join(path.dirname(__file__), "vendor")
heap_layers_dir = path.join(vendor_dir, "Heap-Layers")
printf_dir = path.join(vendor_dir, "printf")
# Create vendor directory if it doesn't exist
if not path.exists(vendor_dir):
print(f"Creating vendor directory: {vendor_dir}")
Path(vendor_dir).mkdir(parents=True, exist_ok=True)
# Fetch Heap-Layers if not present
if not path.exists(path.join(heap_layers_dir, "heaplayers.h")):
print("Fetching Heap-Layers...")
if path.exists(heap_layers_dir):
shutil.rmtree(heap_layers_dir)
subprocess.run(
["git", "clone", "--depth", "1", "https://github.com/emeryberger/Heap-Layers.git", heap_layers_dir],
check=True
)
# Fetch printf if not present
if not path.exists(path.join(printf_dir, "printf.cpp")):
print("Fetching printf library...")
if path.exists(printf_dir):
shutil.rmtree(printf_dir)
subprocess.run(
["git", "clone", "--depth", "1", "https://github.com/mpaland/printf.git", printf_dir],
check=True
)
# Create printf.cpp from printf.c
printf_c = path.join(printf_dir, "printf.c")
printf_cpp = path.join(printf_dir, "printf.cpp")
if path.exists(printf_c):
shutil.copy(printf_c, printf_cpp)
# Patch printf.h
printf_h = path.join(printf_dir, "printf.h")
if path.exists(printf_h):
with open(printf_h, encoding="utf-8") as f:
content = f.read()
content = content.replace("#define printf printf_", "//#define printf printf_")
content = content.replace("#define vsnprintf vsnprintf_", "//#define vsnprintf vsnprintf_")
with open(printf_h, "w", encoding="utf-8") as f:
f.write(content)
class EggInfoCommand(setuptools.command.egg_info.egg_info):
"""Custom command to download vendor libs and build GUI before creating the egg_info."""
def run(self):
if sys.platform == "win32":
fetch_vendor_deps_windows()
else:
self.spawn([make_command(), "vendor-deps"])
# Build the TypeScript GUI bundle if needed
build_gui_bundle()
super().run()
# Force building platform-specific wheel to avoid the Windows wheel
# (which doesn't include libscalene, and thus would be considered "pure")
# being used for other platforms.
try:
from wheel.bdist_wheel import bdist_wheel
class BdistWheelCommand(bdist_wheel):
def finalize_options(self):
super().finalize_options()
self.root_is_pure = False
except (ImportError, ModuleNotFoundError):
# Disable wheel if `wheel` not installed.
print(
"If this installation does not work, run `pip install setuptools wheel` and try again."
)
BdistWheelCommand = None
import setuptools.command.build_ext
class BuildExtCommand(setuptools.command.build_ext.build_ext):
"""Custom command that runs 'make' to generate libscalene, and also does MacOS
supported --arch flag discovery."""
def build_extensions(self):
# Ensure vendor dependencies are available before building extensions
if sys.platform == "win32":
fetch_vendor_deps_windows()
self._fix_windows_arch_mismatch()
else:
self.spawn([make_command(), "vendor-deps"])
arch_flags = []
if sys.platform == "darwin":
# The only sure way to tell which compiler build_ext is going to use
# seems to be to customize a build_ext and look at its internal flags :(
# Also, note that self.plat_name here isn't "...-universal2" even if that
# is what we're building; that's only in bdist_wheel.plat_name.
arch_flags += compiler_archs(self.compiler.compiler_cxx[0])
for ext in self.extensions:
# While the flags _could_ be different between the programs used for
# C and C++ compilation and linking, we have no way to adapt them here,
# so it seems best to just use them and let it error out if not recognized.
ext.extra_compile_args += arch_flags
ext.extra_link_args += arch_flags
super().build_extensions()
# Build libscalene for the current platform
if sys.platform == "win32":
self.build_libscalene_windows()
else:
self.build_libscalene(arch_flags)
def _fix_windows_arch_mismatch(self):
"""Fix MSVC toolchain arch mismatch on ARM64 Windows with x64 Python.
On ARM64 Windows, MSVC may auto-select the ARM64 cross-compiler,
but if the Python interpreter is x64 (running under emulation),
the ARM64 object files won't link against the x64 python3XX.lib.
Force the toolchain to match the Python interpreter's architecture.
"""
import platform
machine = platform.machine().lower()
# Determine Python's target arch from the platform tag
plat = sysconfig.get_platform() # e.g. 'win-amd64' or 'win-arm64'
if "arm64" in plat:
target_arch = "arm64"
elif "amd64" in plat or "x86_64" in plat:
target_arch = "x64"
else:
target_arch = "x86"
is_arm64_host = machine in ("arm64", "aarch64")
if is_arm64_host and target_arch == "x64":
# ARM64 Windows but x64 Python — force x64 toolchain
print(f"Detected ARM64 host with x64 Python (platform={sysconfig.get_platform()})")
print("Setting VSCMD_ARG_TGT_ARCH=x64 to select correct MSVC toolchain")
environ["VSCMD_ARG_TGT_ARCH"] = "x64"
# Also reinitialize the compiler to pick up the correct toolchain
try:
from setuptools._distutils._msvccompiler import MSVCCompiler
except ImportError:
from distutils._msvccompiler import MSVCCompiler
self.compiler = MSVCCompiler()
self.compiler.initialize()
def build_libscalene(self, arch_flags):
scalene_temp = path.join(self.build_temp, "scalene")
scalene_lib = path.join(self.build_lib, "scalene")
libscalene = "libscalene" + dll_suffix()
self.mkpath(scalene_temp)
self.mkpath(scalene_lib)
self.spawn(
[make_command(), "OUTDIR=" + scalene_temp, "ARCH=" + " ".join(arch_flags)]
)
self.copy_file(
path.join(scalene_temp, libscalene), path.join(scalene_lib, libscalene)
)
def build_libscalene_windows(self):
"""Build libscalene on Windows using CMake."""
scalene_temp = path.join(self.build_temp, "scalene")
scalene_lib = path.join(self.build_lib, "scalene")
libscalene = "libscalene" + dll_suffix()
cmake_build_dir = path.join(self.build_temp, "cmake_build")
self.mkpath(scalene_temp)
self.mkpath(scalene_lib)
self.mkpath(cmake_build_dir)
if not cmake_available():
print("Warning: CMake not found. Memory profiling will not be available on Windows.")
return
try:
# Detect architecture for Windows builds
import platform
machine = platform.machine().lower()
if machine in ('amd64', 'x86_64'):
cmake_arch = 'x64'
elif machine in ('arm64', 'aarch64'):
cmake_arch = 'ARM64'
else:
cmake_arch = None
print(f"Warning: Unknown architecture '{machine}', using default CMake generator")
# Configure with CMake
cmake_config = [
'cmake',
'-S', '.',
'-B', cmake_build_dir,
'-DCMAKE_BUILD_TYPE=Release',
f'-DCMAKE_LIBRARY_OUTPUT_DIRECTORY={scalene_temp}',
f'-DCMAKE_RUNTIME_OUTPUT_DIRECTORY={scalene_temp}',
]
# Add architecture-specific options for Visual Studio generator
if cmake_arch:
cmake_config.extend(['-A', cmake_arch])
print(f"Building libscalene.dll for {cmake_arch} architecture")
self.spawn(cmake_config)
# Build
self.spawn([
'cmake',
'--build', cmake_build_dir,
'--config', 'Release',
])
# Copy the DLL
# On Windows, CMake may put the DLL in various locations depending on
# how the build is configured. Check all possible locations.
project_dir = path.dirname(path.abspath(__file__))
possible_paths = [
path.join(scalene_temp, libscalene),
path.join(scalene_temp, 'Release', libscalene),
path.join(cmake_build_dir, 'Release', libscalene),
path.join(cmake_build_dir, libscalene),
# CMakeLists.txt may override output dir to project's scalene folder
path.join(project_dir, 'scalene', libscalene),
path.join(project_dir, 'scalene', 'Release', libscalene),
]
for src_path in possible_paths:
if path.exists(src_path):
print(f"Found {libscalene} at {src_path}")
self.copy_file(src_path, path.join(scalene_lib, libscalene))
print(f"Copied to {path.join(scalene_lib, libscalene)}")
break
else:
print(f"Warning: Could not find {libscalene} after build")
print(f"Searched in: {possible_paths}")
except Exception as e:
print(f"Warning: Failed to build libscalene on Windows: {e}")
print("Memory profiling will not be available on this platform.")
def copy_extensions_to_source(self):
# self.inplace is temporarily overridden while running build_extensions,
# so inplace copying (for pip install -e, setup.py develop) must be done here.
super().copy_extensions_to_source()
# Copy libscalene for all platforms (including Windows)
scalene_lib = path.join(self.build_lib, "scalene")
inplace_dir = self.get_finalized_command("build_py").get_package_dir(
"scalene"
)
libscalene = "libscalene" + dll_suffix()
libscalene_path = path.join(scalene_lib, libscalene)
if path.exists(libscalene_path):
self.copy_file(libscalene_path, path.join(inplace_dir, libscalene))
get_line_atomic = Extension(
"scalene.get_line_atomic",
include_dirs=[".", "vendor/Heap-Layers", "vendor/Heap-Layers/utility"],
sources=["src/source/get_line_atomic.cpp"],
extra_compile_args=extra_compile_args(),
extra_link_args=get_extra_link_args(),
py_limited_api=sys.platform != "win32", # Limited API has issues on Windows
language="c++",
)
pywhere = Extension(
"scalene.pywhere",
include_dirs=[".", "src", "src/include"],
depends=["src/include/traceconfig.hpp"],
sources=["src/source/pywhere.cpp", "src/source/traceconfig.cpp"],
extra_compile_args=extra_compile_args(),
extra_link_args=get_extra_link_args(),
py_limited_api=False,
language="c++",
)
# If we're testing packaging, build using a ".devN" suffix in the version number,
# so that we can upload new files (as testpypi/pypi don't allow re-uploading files with
# the same name as previously uploaded).
# Numbering scheme: https://www.python.org/dev/peps/pep-0440
dev_build = (".dev" + environ["DEV_BUILD"]) if "DEV_BUILD" in environ else ""
def bdist_wheel_options():
if sys.platform == "darwin":
# Build universal wheels on MacOS.
# ---
# On MacOS >= 11, all builds are compatible within a major MacOS version, so Python "floors"
# all minor versions to 0, leading to tags like like "macosx_11_0_universal2". If you use
# the actual (non-0) minor name in the build platform, it isn't recognized.
# ---
# It would be nice to check whether we're actually building multi-architecture,
# but that depends on the platforms supported by the compiler build_ext wants to use,
# which is hard to obtain (see BuildExtCommand above).
import platform
v = platform.mac_ver()[0]
major = int(v.split(".")[0])
if major >= 11:
v = f"{major}.0"
return {"plat_name": f"macosx-{v}-universal2"}
return {}
setup(
version=scalene_version + dev_build,
packages=find_packages(),
cmdclass={
"bdist_wheel": BdistWheelCommand,
"egg_info": EggInfoCommand,
"build_ext": BuildExtCommand,
},
ext_modules=[get_line_atomic, pywhere], # Now supported on all platforms
include_package_data=True,
options={"bdist_wheel": bdist_wheel_options()},
)