Skip to content

Commit 4da91b6

Browse files
committed
querying once on start screen and once on end screen
1 parent ac41bdf commit 4da91b6

File tree

1 file changed

+25
-23
lines changed

1 file changed

+25
-23
lines changed

windows.py

Lines changed: 25 additions & 23 deletions
Original file line numberDiff line numberDiff line change
@@ -62,11 +62,7 @@ def on_show_view(self):
6262

6363
def on_draw(self):
6464
""" Draw this view """
65-
counter = 0
6665
self.clear()
67-
if counter == 0:
68-
top_five = query_database()
69-
counter += 1
7066
# Draw stars
7167
for star in self.star_list:
7268
x, y = star
@@ -93,7 +89,7 @@ def on_draw(self):
9389
self.ui_manager_start.draw()
9490
arcade.draw_text("HIGH SCORE", constant.SCREEN_WIDTH // 2, constant.SCREEN_HEIGHT // 1.05, arcade.color.RED, 20,
9591
anchor_x="center", anchor_y="center", font_name="Emulogic")
96-
arcade.draw_text(str(top_five[0][2]), constant.SCREEN_WIDTH // 2, constant.SCREEN_HEIGHT // 1.1,
92+
arcade.draw_text(str(self.top_five[0][2]), constant.SCREEN_WIDTH // 2, constant.SCREEN_HEIGHT // 1.1,
9793
arcade.color.WHITE, 20,
9894
anchor_x="center", anchor_y="center", font_name="Emulogic")
9995
arcade.draw_text("3GDOWN", constant.SCREEN_WIDTH // 2 - 245, constant.SCREEN_HEIGHT // 1.05,
@@ -259,8 +255,10 @@ class LeaderboardView(arcade.View):
259255
def __init__(self, game_view):
260256
super().__init__()
261257
# Create UI manager and star list
258+
self.top_five = None
262259
self.star_list = []
263260
self.ui_manager_leaderboard = arcade.gui.UIManager()
261+
264262

265263
def on_show_view(self):
266264
arcade.set_background_color(arcade.color.BLACK)
@@ -289,22 +287,26 @@ def on_show_view(self):
289287
def on_draw(self):
290288
self.clear()
291289
# information from the firebase database
292-
top_five = query_database()
290+
queried = False
291+
292+
if not queried:
293+
self.top_five = query_database()
294+
293295
for star in self.star_list:
294296
x, y = star
295297
arcade.draw_circle_filled(x, y, 2, arcade.color.WHITE)
296298
self.ui_manager_leaderboard.draw()
297299
# Draw leaderboard
298300
arcade.draw_text("HIGH SCORE", constant.SCREEN_WIDTH // 2, constant.SCREEN_HEIGHT // 1.05, arcade.color.RED, 20,
299301
anchor_x="center", anchor_y="center", font_name="Emulogic")
300-
arcade.draw_text(str(top_five[0][2]), constant.SCREEN_WIDTH // 2, constant.SCREEN_HEIGHT // 1.1,
302+
arcade.draw_text(str(self.top_five[0][2]), constant.SCREEN_WIDTH // 2, constant.SCREEN_HEIGHT // 1.1,
301303
arcade.color.WHITE, 20,
302304
anchor_x="center", anchor_y="center", font_name="Emulogic")
303305
arcade.draw_text("3GDOWN", constant.SCREEN_WIDTH // 2 - 245, constant.SCREEN_HEIGHT // 1.05,
304306
arcade.color.YELLOW,
305307
20,
306308
anchor_x="center", anchor_y="center", font_name="Emulogic")
307-
arcade.draw_text(str(top_five[0][2]), constant.SCREEN_WIDTH // 2 - 245, constant.SCREEN_HEIGHT // 1.1,
309+
arcade.draw_text(str(self.top_five[0][2]), constant.SCREEN_WIDTH // 2 - 245, constant.SCREEN_HEIGHT // 1.1,
308310
arcade.color.WHITE,
309311
20,
310312
anchor_x="center", anchor_y="center", font_name="Emulogic")
@@ -335,63 +337,63 @@ def on_draw(self):
335337
arcade.color.CYAN,
336338
20,
337339
anchor_x="center", anchor_y="center", font_name="Emulogic")
338-
arcade.draw_text(str(top_five[0][0]), constant.SCREEN_WIDTH // 2 - 110, constant.SCREEN_HEIGHT // 2 + 125,
340+
arcade.draw_text(str(self.top_five[0][0]), constant.SCREEN_WIDTH // 2 - 110, constant.SCREEN_HEIGHT // 2 + 125,
339341
arcade.color.RED,
340342
20,
341343
anchor_x="center", anchor_y="center", font_name="Emulogic")
342-
arcade.draw_text(str(top_five[1][0]), constant.SCREEN_WIDTH // 2 - 110, constant.SCREEN_HEIGHT // 2 + 75,
344+
arcade.draw_text(str(self.top_five[1][0]), constant.SCREEN_WIDTH // 2 - 110, constant.SCREEN_HEIGHT // 2 + 75,
343345
arcade.color.BARBIE_PINK,
344346
20,
345347
anchor_x="center", anchor_y="center", font_name="Emulogic")
346-
arcade.draw_text(str(top_five[2][0]), constant.SCREEN_WIDTH // 2 - 110, constant.SCREEN_HEIGHT // 2 + 25,
348+
arcade.draw_text(str(self.top_five[2][0]), constant.SCREEN_WIDTH // 2 - 110, constant.SCREEN_HEIGHT // 2 + 25,
347349
arcade.color.YELLOW,
348350
20,
349351
anchor_x="center", anchor_y="center", font_name="Emulogic")
350-
arcade.draw_text(str(top_five[3][0]), constant.SCREEN_WIDTH // 2 - 110, constant.SCREEN_HEIGHT // 2 - 25,
352+
arcade.draw_text(str(self.top_five[3][0]), constant.SCREEN_WIDTH // 2 - 110, constant.SCREEN_HEIGHT // 2 - 25,
351353
arcade.color.GREEN,
352354
20,
353355
anchor_x="center", anchor_y="center", font_name="Emulogic")
354-
arcade.draw_text(str(top_five[4][0]), constant.SCREEN_WIDTH // 2 - 110, constant.SCREEN_HEIGHT // 2 - 75,
356+
arcade.draw_text(str(self.top_five[4][0]), constant.SCREEN_WIDTH // 2 - 110, constant.SCREEN_HEIGHT // 2 - 75,
355357
arcade.color.CYAN,
356358
20,
357359
anchor_x="center", anchor_y="center", font_name="Emulogic")
358-
arcade.draw_text(str(top_five[0][1]), constant.SCREEN_WIDTH // 2 + 50, constant.SCREEN_HEIGHT // 2 + 125,
360+
arcade.draw_text(str(self.top_five[0][1]), constant.SCREEN_WIDTH // 2 + 50, constant.SCREEN_HEIGHT // 2 + 125,
359361
arcade.color.RED,
360362
20,
361363
anchor_x="center", anchor_y="center", font_name="Emulogic")
362-
arcade.draw_text(str(top_five[1][1]), constant.SCREEN_WIDTH // 2 + 50, constant.SCREEN_HEIGHT // 2 + 75,
364+
arcade.draw_text(str(self.top_five[1][1]), constant.SCREEN_WIDTH // 2 + 50, constant.SCREEN_HEIGHT // 2 + 75,
363365
arcade.color.BARBIE_PINK,
364366
20,
365367
anchor_x="center", anchor_y="center", font_name="Emulogic")
366-
arcade.draw_text(str(top_five[2][1]), constant.SCREEN_WIDTH // 2 + 50, constant.SCREEN_HEIGHT // 2 + 25,
368+
arcade.draw_text(str(self.top_five[2][1]), constant.SCREEN_WIDTH // 2 + 50, constant.SCREEN_HEIGHT // 2 + 25,
367369
arcade.color.YELLOW,
368370
20,
369371
anchor_x="center", anchor_y="center", font_name="Emulogic")
370-
arcade.draw_text(str(top_five[3][1]), constant.SCREEN_WIDTH // 2 + 50, constant.SCREEN_HEIGHT // 2 - 25,
372+
arcade.draw_text(str(self.top_five[3][1]), constant.SCREEN_WIDTH // 2 + 50, constant.SCREEN_HEIGHT // 2 - 25,
371373
arcade.color.GREEN,
372374
20,
373375
anchor_x="center", anchor_y="center", font_name="Emulogic")
374-
arcade.draw_text(str(top_five[4][1]), constant.SCREEN_WIDTH // 2 + 50, constant.SCREEN_HEIGHT // 2 - 75,
376+
arcade.draw_text(str(self.top_five[4][1]), constant.SCREEN_WIDTH // 2 + 50, constant.SCREEN_HEIGHT // 2 - 75,
375377
arcade.color.CYAN,
376378
20,
377379
anchor_x="center", anchor_y="center", font_name="Emulogic")
378-
arcade.draw_text(top_five[0][2], constant.SCREEN_WIDTH // 2 + 240, constant.SCREEN_HEIGHT // 2 + 125,
380+
arcade.draw_text(self.top_five[0][2], constant.SCREEN_WIDTH // 2 + 240, constant.SCREEN_HEIGHT // 2 + 125,
379381
arcade.color.RED,
380382
20,
381383
anchor_x="center", anchor_y="center", font_name="Emulogic")
382-
arcade.draw_text(top_five[1][2], constant.SCREEN_WIDTH // 2 + 240, constant.SCREEN_HEIGHT // 2 + 75,
384+
arcade.draw_text(self.top_five[1][2], constant.SCREEN_WIDTH // 2 + 240, constant.SCREEN_HEIGHT // 2 + 75,
383385
arcade.color.BARBIE_PINK,
384386
20,
385387
anchor_x="center", anchor_y="center", font_name="Emulogic")
386-
arcade.draw_text(top_five[2][2], constant.SCREEN_WIDTH // 2 + 240, constant.SCREEN_HEIGHT // 2 + 25,
388+
arcade.draw_text(self.top_five[2][2], constant.SCREEN_WIDTH // 2 + 240, constant.SCREEN_HEIGHT // 2 + 25,
387389
arcade.color.YELLOW,
388390
20,
389391
anchor_x="center", anchor_y="center", font_name="Emulogic")
390-
arcade.draw_text(top_five[3][2], constant.SCREEN_WIDTH // 2 + 240, constant.SCREEN_HEIGHT // 2 - 25,
392+
arcade.draw_text(self.top_five[3][2], constant.SCREEN_WIDTH // 2 + 240, constant.SCREEN_HEIGHT // 2 - 25,
391393
arcade.color.GREEN,
392394
20,
393395
anchor_x="center", anchor_y="center", font_name="Emulogic")
394-
arcade.draw_text(top_five[4][2], constant.SCREEN_WIDTH // 2 + 240, constant.SCREEN_HEIGHT // 2 - 75,
396+
arcade.draw_text(self.top_five[4][2], constant.SCREEN_WIDTH // 2 + 240, constant.SCREEN_HEIGHT // 2 - 75,
395397
arcade.color.CYAN,
396398
20,
397399
anchor_x="center", anchor_y="center", font_name="Emulogic")

0 commit comments

Comments
 (0)